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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2011-04-18 18:11:28 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2011-04-18 18:11:28 +0000
commit2478e4959f08b82e9a3baa949d6fcf0833948a98 (patch)
tree508c10a3a3f3b19102b04fc4e3d0506acac00f01 /Game/Code/Screens/UScreenScore.pas
parenta5a50b95ad673170c0087ca58a4d2b70e874f599 (diff)
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added new sing mode: sing together (mean points over all players)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2823 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenScore.pas')
-rw-r--r--Game/Code/Screens/UScreenScore.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas
index 149541a2..05983f6e 100644
--- a/Game/Code/Screens/UScreenScore.pas
+++ b/Game/Code/Screens/UScreenScore.pas
@@ -130,7 +130,7 @@ begin
Music.VoicesClose;
FadeTo(@ScreenPartyNewRoundM2);
- end else if (ScreenSong.Mode <> smMedley) and not AktSong.isDuet then
+ end else if (ScreenSong.Mode <> smMedley) and not AktSong.isDuet and not ScreenSong.SingTogether then
FadeTo(@ScreenTop)
else
begin