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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-04 21:00:20 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-04 21:00:20 +0000
commit5e733f7e9cb2118651df90171db1892c9155e089 (patch)
treeacdf236f86f5ea8d7fd7c1bd597417bf30e79140 /Game/Code/Screens/UScreenPartyWin.pas
parent9edc9535e5570807990e39703dca7c05e6758256 (diff)
downloadusdx-5e733f7e9cb2118651df90171db1892c9155e089.tar.gz
usdx-5e733f7e9cb2118651df90171db1892c9155e089.tar.xz
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Partymodule finished.
All PartyScreens and SingScreen needs some adapting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@583 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenPartyWin.pas14
1 files changed, 7 insertions, 7 deletions
diff --git a/Game/Code/Screens/UScreenPartyWin.pas b/Game/Code/Screens/UScreenPartyWin.pas
index 9806159a..d8a3bd71 100644
--- a/Game/Code/Screens/UScreenPartyWin.pas
+++ b/Game/Code/Screens/UScreenPartyWin.pas
@@ -96,7 +96,7 @@ end;
procedure TScreenPartyWin.onShow;
var
I: Integer;
- Placing: TeamOrderArray;
+ Placing: Integer;
Function GetTeamColor(Team: Byte): Cardinal;
var
NameString: String;
@@ -106,13 +106,13 @@ var
Result := ColorExists(NameString);
end;
begin
+ // to-do : Party
//Get Team Placing
- Placing := PartySession.GetTeamOrder;
-
- //Set Winnertext
- Text[TextWinner].Text := Format(Language.Translate('PARTY_SCORE_WINS'), [PartySession.Teams.Teaminfo[Placing[0]].Name]);
+ //Placing := PartySession.GetTeamOrder;
- if (PartySession.Teams.NumTeams >= 1) then
+ //Set Winnertext
+ //Text[TextWinner].Text := Format(Language.Translate('PARTY_SCORE_WINS'), [PartySession.Teams.Teaminfo[Placing[0]].Name]);
+ {if (PartySession.Teams.NumTeams >= 1) then
begin
Text[TextScoreTeam1].Text := InttoStr(PartySession.Teams.TeamInfo[Placing[0]].Score);
Text[TextNameTeam1].Text := String(PartySession.Teams.TeamInfo[Placing[0]].Name);
@@ -239,7 +239,7 @@ begin
Static[StaticTeam3].Visible := False;
Static[StaticTeam3BG].Visible := False;
Static[StaticTeam3Deco].Visible := False;
- end;
+ end; }
// LCD.WriteText(1, ' Choose mode: ');