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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 09:35:03 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 09:35:03 +0000
commitf94239d4119164656d95dbf70321a5b17738a924 (patch)
tree9d4f4a3c60448d1dc26350ad4013d585500de0ab /Game/Code/Screens/UScreenPartyScore.pas
parent6948d389f20ee7129af2ed87713d0c7c22bb3d27 (diff)
downloadusdx-f94239d4119164656d95dbf70321a5b17738a924.tar.gz
usdx-f94239d4119164656d95dbf70321a5b17738a924.tar.xz
usdx-f94239d4119164656d95dbf70321a5b17738a924.zip
jira:USDX-147
made backspace function as ESC for most screens git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.01@544 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenPartyScore.pas')
-rw-r--r--Game/Code/Screens/UScreenPartyScore.pas3
1 files changed, 2 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenPartyScore.pas b/Game/Code/Screens/UScreenPartyScore.pas
index 5c632356..b4e8c8e3 100644
--- a/Game/Code/Screens/UScreenPartyScore.pas
+++ b/Game/Code/Screens/UScreenPartyScore.pas
@@ -53,7 +53,8 @@ begin
Result := false;
end;
- SDLK_ESCAPE :
+ SDLK_ESCAPE,
+ SDLK_BACKSPACE :
begin
Music.PlayStart;
if (PartySession.CurRound < High(PartySession.Rounds)) then