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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-31 14:34:31 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-31 14:34:31 +0000 |
commit | 13bf0be662f660d9f283b6c01b20dc2137dc835e (patch) | |
tree | f5594160c2bff17fa1394fae95405be4974b8c2a /Game/Code/Screens/UScreenPartyScore.pas | |
parent | eefbef6f9670e43b5f5f54f5f98ddee8f42b29d8 (diff) | |
download | usdx-13bf0be662f660d9f283b6c01b20dc2137dc835e.tar.gz usdx-13bf0be662f660d9f283b6c01b20dc2137dc835e.tar.xz usdx-13bf0be662f660d9f283b6c01b20dc2137dc835e.zip |
- removed "Font Black" and "Font" texture type
- use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future
- texture-type is an enum now (not a string as before)
-> pros: less memory consumption, compiler-check, case-insensitive, ...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenPartyScore.pas')
-rw-r--r-- | Game/Code/Screens/UScreenPartyScore.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenPartyScore.pas b/Game/Code/Screens/UScreenPartyScore.pas index c1a84ee6..0c4f2c66 100644 --- a/Game/Code/Screens/UScreenPartyScore.pas +++ b/Game/Code/Screens/UScreenPartyScore.pas @@ -125,7 +125,7 @@ begin DecoColor[0].B := B;
//Load Texture
- Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.FirstTexture)), 'JPG', PChar(Theme.PartyScore.DecoTextures.FirstTyp), Color);
+ Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.FirstTexture)), 'JPG', Theme.PartyScore.DecoTextures.FirstTyp, Color);
DecoTex[0] := Tex.TexNum;
//Get Second Color
@@ -136,7 +136,7 @@ begin DecoColor[1].B := B;
//Load Second Texture
- Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.SecondTexture)), 'JPG', PChar(Theme.PartyScore.DecoTextures.SecondTyp), Color);
+ Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.SecondTexture)), 'JPG', Theme.PartyScore.DecoTextures.SecondTyp, Color);
DecoTex[1] := Tex.TexNum;
//Get Third Color
@@ -147,7 +147,7 @@ begin DecoColor[2].B := B;
//Load Third Texture
- Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.ThirdTexture)), 'JPG', PChar(Theme.PartyScore.DecoTextures.ThirdTyp), Color);
+ Tex := Texture.LoadTexture(pchar(Skin.GetTextureFileName(Theme.PartyScore.DecoTextures.ThirdTexture)), 'JPG', Theme.PartyScore.DecoTextures.ThirdTyp, Color);
DecoTex[2] := Tex.TexNum;
end;
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