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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-12 12:31:43 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-12 12:31:43 +0000
commite74bd57c12f470257111c1c0530fb38f0fd34414 (patch)
treeea55446e8faa73e164d53521c108d748095a9f80 /Game/Code/Screens/UScreenOptionsRecord.pas
parent79c5b96f49412541efdd51bca62ce5912b864c08 (diff)
downloadusdx-e74bd57c12f470257111c1c0530fb38f0fd34414.tar.gz
usdx-e74bd57c12f470257111c1c0530fb38f0fd34414.tar.xz
usdx-e74bd57c12f470257111c1c0530fb38f0fd34414.zip
bunch of smaller changes...
some changes to song loading... Record global changed to singleton object started implementing mic volume display in Settings-Record hope this dosnt break anything.. :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@789 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenOptionsRecord.pas132
1 files changed, 106 insertions, 26 deletions
diff --git a/Game/Code/Screens/UScreenOptionsRecord.pas b/Game/Code/Screens/UScreenOptionsRecord.pas
index 80259802..42776717 100644
--- a/Game/Code/Screens/UScreenOptionsRecord.pas
+++ b/Game/Code/Screens/UScreenOptionsRecord.pas
@@ -15,14 +15,21 @@ type
SelectSlideChannelR: integer;
public
constructor Create; override;
- function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
- procedure onShow; override;
- procedure UpdateCard;
+ function Draw: boolean; override;
+ function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
+ procedure onShow; override;
+ procedure onHide; override;
+ procedure UpdateCard;
end;
implementation
-uses SysUtils, UGraphic, URecord, ULog;
+uses SysUtils,
+ UGraphic,
+ URecord,
+ UDraw,
+ UMain,
+ ULog;
function TScreenOptionsRecord.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
@@ -43,7 +50,7 @@ begin
end;
SDLK_RETURN:
begin
- if SelInteraction = 4 then begin
+ if SelInteraction = 5 then begin
Ini.Save;
AudioPlayback.PlayBack;
FadeTo(@ScreenOptions);
@@ -55,19 +62,21 @@ begin
InteractPrev;
SDLK_RIGHT:
begin
- if (SelInteraction >= 0) and (SelInteraction <= 3) then begin
+ if (SelInteraction >= 0) and (SelInteraction <= 4) then begin
AudioPlayback.PlayOption;
InteractInc;
end;
- if SelInteraction = 0 then UpdateCard;
+// if SelInteraction = 0 then UpdateCard;
+ UpdateCard;
end;
SDLK_LEFT:
begin
- if (SelInteraction >= 0) and (SelInteraction <= 3) then begin
+ if (SelInteraction >= 0) and (SelInteraction <= 4) then begin
AudioPlayback.PlayOption;
InteractDec;
end;
- if SelInteraction = 0 then UpdateCard;
+ UpdateCard;
+// if SelInteraction = 0 then UpdateCard;
end;
end;
end;
@@ -80,22 +89,27 @@ var
SCI: integer;
begin
inherited Create;
-
+
LoadFromTheme(Theme.OptionsRecord);
- SetLength(ICard, Length(Recording.SoundCard));
- for SC := 0 to High(Recording.SoundCard) do
- ICard[SC] := Recording.SoundCard[SC].Description;
+ SetLength(ICard, Length(AudioInputProcessor.SoundCard));
+ for SC := 0 to High(AudioInputProcessor.SoundCard) do
+ ICard[SC] := AudioInputProcessor.SoundCard[SC].Description;
+
+ if (Length(AudioInputProcessor.SoundCard) > 0) then
+ begin
+ SetLength(IInput, Length(AudioInputProcessor.SoundCard[Ini.Card].Input));
+ for SCI := 0 to High(AudioInputProcessor.SoundCard[Ini.Card].Input) do
+ IInput[SCI] := AudioInputProcessor.SoundCard[Ini.Card].Input[SCI].Name;
- if (Length(Recording.SoundCard) > 0) then begin
- SetLength(IInput, Length(Recording.SoundCard[Ini.Card].Input));
- for SCI := 0 to High(Recording.SoundCard[Ini.Card].Input) do
- IInput[SCI] := Recording.SoundCard[Ini.Card].Input[SCI].Name;
AddSelectSlide(Theme.OptionsRecord.SelectSlideCard, Ini.Card, ICard);
+
SelectSlideInput := AddSelectSlide(Theme.OptionsRecord.SelectSlideInput, Ini.CardList[0].Input, IInput);
SelectSlideChannelL := AddSelectSlide(Theme.OptionsRecord.SelectSlideChannelL, Ini.CardList[0].ChannelL, IChannel);
SelectSlideChannelR := AddSelectSlide(Theme.OptionsRecord.SelectSlideChannelR, Ini.CardList[0].ChannelR, IChannel);
+
+ AddSelect(Theme.OptionsSound.SelectMicBoost, Ini.MicBoost, IMicBoost);
end;
AddButton(Theme.OptionsRecord.ButtonExit);
@@ -108,6 +122,16 @@ end;
procedure TScreenOptionsRecord.onShow;
begin
Interaction := 0;
+ writeln( 'AudioInput.CaptureStart') ;
+
+ PlayersPlay := 2; // TODO : This needs fixing
+ AudioInput.CaptureStart;
+
+end;
+
+procedure TScreenOptionsRecord.onHide;
+begin
+ AudioInput.CaptureStop;
end;
procedure TScreenOptionsRecord.UpdateCard;
@@ -115,18 +139,74 @@ var
SC: integer;
SCI: integer;
begin
- SC := Ini.Card;
-// if SC = 1 then beep;
+ writeln( 'Update Card') ;
+ AudioInput.CaptureStop;
+ try
+ SC := Ini.Card;
+ // if SC = 1 then beep;
+
+ SetLength(IInput, Length(AudioInputProcessor.SoundCard[SC].Input));
+ for SCI := 0 to High(AudioInputProcessor.SoundCard[SC].Input) do begin
+ IInput[SCI] := AudioInputProcessor.SoundCard[SC].Input[SCI].Name;
+ // Log.LogError(IInput[SCI]);
+ end;
- SetLength(IInput, Length(Recording.SoundCard[SC].Input));
- for SCI := 0 to High(Recording.SoundCard[SC].Input) do begin
- IInput[SCI] := Recording.SoundCard[SC].Input[SCI].Name;
-// Log.LogError(IInput[SCI]);
+
+ UpdateSelectSlideOptions(Theme.OptionsRecord.SelectSlideInput, SelectSlideInput, IInput, Ini.CardList[SC].Input);
+ UpdateSelectSlideOptions(Theme.OptionsRecord.SelectSlideChannelL, SelectSlideChannelL, IChannel, Ini.CardList[SC].ChannelL);
+ UpdateSelectSlideOptions(Theme.OptionsRecord.SelectSlideChannelR, SelectSlideChannelR, IChannel, Ini.CardList[SC].ChannelR);
+
+ finally
+ AudioInput.CaptureStart;
end;
+end;
- UpdateSelectSlideOptions(Theme.OptionsRecord.SelectSlideInput, SelectSlideInput, IInput, Ini.CardList[SC].Input);
- UpdateSelectSlideOptions(Theme.OptionsRecord.SelectSlideChannelL, SelectSlideChannelL, IChannel, Ini.CardList[SC].ChannelL);
- UpdateSelectSlideOptions(Theme.OptionsRecord.SelectSlideChannelR, SelectSlideChannelR, IChannel, Ini.CardList[SC].ChannelR);
+function TScreenOptionsRecord.Draw: boolean;
+begin
+ DrawBG;
+ DrawFG;
+
+ // TODO : this needs to be positioned correctly
+ if PlayersPlay = 1 then
+ SingDrawOscilloscope(190 + 10*ScreenX, 55, 180, 40, 0);
+
+ if PlayersPlay = 2 then begin
+ SingDrawOscilloscope(190 + 10*ScreenX, 55, 180, 40, 0);
+ SingDrawOscilloscope(425 + 10*ScreenX, 55, 180, 40, 1);
+ end;
+
+ if PlayersPlay = 4 then begin
+ if ScreenAct = 1 then begin
+ SingDrawOscilloscope(190 + 10*ScreenX, 55, 180, 40, 0);
+ SingDrawOscilloscope(425 + 10*ScreenX, 55, 180, 40, 1);
+ end;
+ if ScreenAct = 2 then begin
+ SingDrawOscilloscope(190 + 10*ScreenX, 55, 180, 40, 2);
+ SingDrawOscilloscope(425 + 10*ScreenX, 55, 180, 40, 3);
+ end;
+ end;
+
+ if PlayersPlay = 3 then begin
+ SingDrawOscilloscope(75 + 10*ScreenX, 95, 100, 20, 0);
+ SingDrawOscilloscope(370 + 10*ScreenX, 95, 100, 20, 1);
+ SingDrawOscilloscope(670 + 10*ScreenX, 95, 100, 20, 2);
+ end;
+
+ if PlayersPlay = 6 then begin
+ if ScreenAct = 1 then begin
+ SingDrawOscilloscope( 75 + 10*ScreenX, 95, 100, 20, 0);
+ SingDrawOscilloscope(370 + 10*ScreenX, 95, 100, 20, 1);
+ SingDrawOscilloscope(670 + 10*ScreenX, 95, 100, 20, 2);
+ end;
+ if ScreenAct = 2 then begin
+ SingDrawOscilloscope( 75 + 10*ScreenX, 95, 100, 20, 3);
+ SingDrawOscilloscope(370 + 10*ScreenX, 95, 100, 20, 4);
+ SingDrawOscilloscope(670 + 10*ScreenX, 95, 100, 20, 5);
+ end;
+ end;
+
+ Result := True;
end;
+
end.