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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-12 03:23:24 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-12 03:23:24 +0000 |
commit | 8121a296beadb6117aa51353c642aab92cf19151 (patch) | |
tree | f03f4da54eae3e5f895a932e6ca3de53d7e82058 /Game/Code/Screens/UScreenOptionsGame.pas | |
parent | de20f99f49e0091e72b2662d41679c0ed784bf10 (diff) | |
download | usdx-8121a296beadb6117aa51353c642aab92cf19151.tar.gz usdx-8121a296beadb6117aa51353c642aab92cf19151.tar.xz usdx-8121a296beadb6117aa51353c642aab92cf19151.zip |
Text has a new property -> Z (default is 0)
Selects on the options have been exchanged for SelectSlides (OptionsScreens are looking less broken (more to come))
Solmization has been banned from the options (it's still available via config.ini and is working)
Uncommented poc ttf code
[Back] button in OptionsRecord is skineable again
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1183 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenOptionsGame.pas | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/Game/Code/Screens/UScreenOptionsGame.pas b/Game/Code/Screens/UScreenOptionsGame.pas index 428b2ff7..2dc8dd7f 100644 --- a/Game/Code/Screens/UScreenOptionsGame.pas +++ b/Game/Code/Screens/UScreenOptionsGame.pas @@ -42,6 +42,7 @@ begin begin AudioPlayback.PlaySound(SoundLib.Back); RefreshSongs; + FadeTo(@ScreenOptions); end; SDLK_RETURN: @@ -77,8 +78,6 @@ begin end; constructor TScreenOptionsGame.Create; -//var -// I: integer; // Auto Removed, Unused Variable begin inherited Create; @@ -88,13 +87,12 @@ begin old_Sorting := Ini.Sorting; old_Tabs := Ini.Tabs; - AddSelect(Theme.OptionsGame.SelectPlayers, Ini.Players, IPlayers); - AddSelect(Theme.OptionsGame.SelectDifficulty, Ini.Difficulty, IDifficulty); - AddSelectSlide(Theme.OptionsGame.SelectLanguage, Ini.Language, ILanguage); - AddSelect(Theme.OptionsGame.SelectTabs, Ini.Tabs, ITabs); - AddSelectSlide(Theme.OptionsGame.SelectSorting, Ini.Sorting, ISorting); - AddSelect(Theme.OptionsGame.SelectDebug, Ini.Debug, IDebug); - + AddSelectSlide(Theme.OptionsGame.SelectPlayers, Ini.Players, IPlayers); + AddSelectSlide(Theme.OptionsGame.SelectDifficulty, Ini.Difficulty, IDifficulty); + AddSelectSlide(Theme.OptionsGame.SelectLanguage, Ini.Language, ILanguage); + AddSelectSlide(Theme.OptionsGame.SelectTabs, Ini.Tabs, ITabs); + AddSelectSlide(Theme.OptionsGame.SelectSorting, Ini.Sorting, ISorting); + AddSelectSlide(Theme.OptionsGame.SelectDebug, Ini.Debug, IDebug); AddButton(Theme.OptionsGame.ButtonExit); if (Length(Button[0].Text)=0) then |