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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-05 21:09:52 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-05 21:09:52 +0000
commit9d01c8801db29d6ff3d64ef81b84321549d84688 (patch)
tree142baabaca02828cc5ad234246b1b6157bf04bb6 /Game/Code/Screens/UScreenOptionsAdvanced.pas
parent939b36edbd126e5ce4d53d4c3d2fe157ae64149d (diff)
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Added Advanced Screen and Options in TIni
Options working now only for Effect Perfect and Effect Golden. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@65 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenOptionsAdvanced.pas95
1 files changed, 95 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenOptionsAdvanced.pas b/Game/Code/Screens/UScreenOptionsAdvanced.pas
new file mode 100644
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+++ b/Game/Code/Screens/UScreenOptionsAdvanced.pas
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+unit UScreenOptionsAdvanced;
+
+interface
+
+uses
+ UMenu, SDL, UDisplay, UMusic, UPliki, UIni, UThemes;
+
+type
+ TScreenOptionsAdvanced = class(TMenu)
+ public
+ constructor Create(Back: String); override;
+ function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
+ procedure onShow; override;
+ end;
+
+implementation
+
+uses UGraphic;
+
+function TScreenOptionsAdvanced.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
+begin
+ Result := true;
+ If (PressedDown) Then
+ begin // Key Down
+ case PressedKey of
+ SDLK_ESCAPE :
+ begin
+ Ini.Save;
+ Music.PlayBack;
+ FadeTo(@ScreenOptions);
+ end;
+ SDLK_RETURN:
+ begin
+ if SelInteraction = 6 then begin
+ Ini.Save;
+ Music.PlayBack;
+ FadeTo(@ScreenOptions);
+ end;
+ end;
+ SDLK_DOWN:
+ InteractNext;
+ SDLK_UP :
+ InteractPrev;
+ SDLK_RIGHT:
+ begin
+ if (SelInteraction >= 0) and (SelInteraction <= 5) then begin
+ Music.PlayOption;
+ InteractInc;
+ end;
+ end;
+ SDLK_LEFT:
+ begin
+ if (SelInteraction >= 0) and (SelInteraction <= 5) then begin
+ Music.PlayOption;
+ InteractDec;
+ end;
+ end;
+ end;
+ end;
+end;
+
+constructor TScreenOptionsAdvanced.Create(Back: String);
+var
+ I: integer;
+begin
+ inherited Create(Back);
+
+ AddBackground(Theme.OptionsAdvanced.Background.Tex);
+
+ for I := 0 to High(Theme.OptionsAdvanced.Static) do
+ AddStatic(Theme.OptionsAdvanced.Static[I]);
+
+ for I := 0 to High(Theme.OptionsAdvanced.Text) do
+ AddText(Theme.OptionsAdvanced.Text[I]);
+
+ AddSelect(Theme.OptionsAdvanced.SelectLoadAnimation, Ini.LoadAnimation, ILoadAnimation);
+ AddSelect(Theme.OptionsAdvanced.SelectEffectPerfect, Ini.EffectPerfect, IEffectPerfect);
+ AddSelect(Theme.OptionsAdvanced.SelectEffectGolden, Ini.EffectGolden, IEffectGolden);
+ AddSelect(Theme.OptionsAdvanced.SelectLineBonus, Ini.LineBonus, ILineBonus);
+ AddSelectSlide(Theme.OptionsAdvanced.SelectOnSongClick, Ini.OnSongClick, IOnSongClick);
+ AddSelect(Theme.OptionsAdvanced.SelectAskbeforeDel, Ini.AskbeforeDel, IAskbeforeDel);
+
+ AddButton(Theme.OptionsAdvanced.ButtonExit);
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
+
+ Interaction := 0;
+end;
+
+procedure TScreenOptionsAdvanced.onShow;
+begin
+ Interaction := 0;
+end;
+
+end.