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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-07 19:59:24 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-07 19:59:24 +0000 |
commit | f0b4ae82ddbd384c7dad594eb36d14e4946a5f62 (patch) | |
tree | 49862c74dfd3b46944eed223af3a01348accb154 /Game/Code/Screens/UScreenOpen.pas | |
parent | d4d3d8873fea024cd9e1f17b04416bebe627d1f0 (diff) | |
download | usdx-f0b4ae82ddbd384c7dad594eb36d14e4946a5f62.tar.gz usdx-f0b4ae82ddbd384c7dad594eb36d14e4946a5f62.tar.xz usdx-f0b4ae82ddbd384c7dad594eb36d14e4946a5f62.zip |
made some adaptions to be more portable.
you might have to call "autogen.sh" again because i added a new m4 script with one of the last commits.
call "./configure --enable-dev-build" after this to install USDX into the local directory (the binary will simply be moved to ../.. at the moment).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@840 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenOpen.pas')
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