diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-06-07 18:43:58 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-06-07 18:43:58 +0000 |
commit | 278ff525686374c51d542e608ee612da8cdaec6d (patch) | |
tree | 48da11dffc37e5212c32b057c5e75f0577574f0e /Game/Code/Screens/UScreenOpen.pas | |
parent | 886f2893fba13ad058ee18f15a306e49456bd8c5 (diff) | |
download | usdx-278ff525686374c51d542e608ee612da8cdaec6d.tar.gz usdx-278ff525686374c51d542e608ee612da8cdaec6d.tar.xz usdx-278ff525686374c51d542e608ee612da8cdaec6d.zip |
just some cleanup
- replaced many German and Polish comments
- replaced many cryptic var-names
- IlNut replaced with LengthNote
- renamed the global var "Filename" to "ConversionFilename" to prevent unintended use of it
- more readable code (hopefully), especially NewNote and OnSentenceEnd
- added some comments on elementary classes/records and their fields
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1137 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenOpen.pas')
-rw-r--r-- | Game/Code/Screens/UScreenOpen.pas | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenOpen.pas b/Game/Code/Screens/UScreenOpen.pas index e409812c..7dbe8743 100644 --- a/Game/Code/Screens/UScreenOpen.pas +++ b/Game/Code/Screens/UScreenOpen.pas @@ -61,7 +61,7 @@ begin SDLK_ESCAPE :
begin
//Empty Filename and go to last Screen
- FileName := '';
+ ConversionFileName := '';
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(BackScreen);
end;
@@ -70,14 +70,14 @@ begin begin
if (Interaction = 2) then begin
//Update Filename and go to last Screen
- FileName := Text[TextN].Text;
+ ConversionFileName := Text[TextN].Text;
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(BackScreen);
end
else if (Interaction = 1) then
begin
//Empty Filename and go to last Screen
- FileName := '';
+ ConversionFileName := '';
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(BackScreen);
end;
@@ -127,7 +127,7 @@ begin // file name
AddBox(20, 540, 500, 40);
- TextN := AddText(50, 548, 0, 8, 0, 0, 0, FileName);
+ TextN := AddText(50, 548, 0, 8, 0, 0, 0, ConversionFileName);
AddInteraction(iText, TextN);
// buttons
|