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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-19 14:02:17 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-19 14:02:17 +0000
commitf4537c94794d456d4b7157efeeca2509363bdbb8 (patch)
treea2ded8b57f31bf7f02a34b9cb5f32eb825446875 /Game/Code/Screens/UScreenName.pas
parent46aba686fbcfdee835eaa47143c632b4de53fb68 (diff)
downloadusdx-f4537c94794d456d4b7157efeeca2509363bdbb8.tar.gz
usdx-f4537c94794d456d4b7157efeeca2509363bdbb8.tar.xz
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mmmmmmmmmmmmm
Looping background images in the menu's ... http://trac2.assembla.com/usdx/ticket/5#comment:2 ( starting to get there ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@865 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenName.pas')
-rw-r--r--Game/Code/Screens/UScreenName.pas2
1 files changed, 2 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenName.pas b/Game/Code/Screens/UScreenName.pas
index f33d6409..079d33fb 100644
--- a/Game/Code/Screens/UScreenName.pas
+++ b/Game/Code/Screens/UScreenName.pas
@@ -210,6 +210,8 @@ procedure TScreenName.onShow;
var
I: integer;
begin
+ inherited;
+
for I := 1 to 6 do
Button[I-1].Text[0].Text := Ini.Name[I-1];