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authorb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-06-26 14:11:20 +0000
committerb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-06-26 14:11:20 +0000
commit1d20a6ed1de519a7167c3b53fee7f2484f2f22b1 (patch)
tree9d9a967412bdcf1591e81c224408479f8e0bcfa1 /Game/Code/Screens/UScreenName.pas
parent139918027ecdd4a1b149722eea7b578579b993f1 (diff)
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Added support for transparency in PNG images - if a PNG with transparency is loaded as 'Transparent' texture type, then the alpha-channel is set according to the transparency information in the file
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@270 b956fd51-792f-4845-bead-9b4dfca2ff2c
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