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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-03-29 16:54:52 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-03-29 16:54:52 +0000
commite0e16a3b1d28cf51fecf669d42465cf2a65728f3 (patch)
treead80058b83e11b1bf42210d8e49922b44745ca98 /Game/Code/Screens/UScreenName.pas
parent8d591b8344e0cb87e1a987961b3790fa26d323a6 (diff)
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Added SBGW to TSelectSlide: Defining the Width of the Selections BG
Added W to TText + Pagebreaks. If Width is given the Text breaks at the given width. Breaks are not generated perfect yet, needs some tuning. Changed all affected Screens to fit the new TText Component git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@49 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenName.pas')
-rw-r--r--Game/Code/Screens/UScreenName.pas3
1 files changed, 1 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenName.pas b/Game/Code/Screens/UScreenName.pas
index 99f5d40a..82519e87 100644
--- a/Game/Code/Screens/UScreenName.pas
+++ b/Game/Code/Screens/UScreenName.pas
@@ -33,8 +33,7 @@ begin
SDLK_BACKSPACE:
begin
- Delete(Button[Interaction].Text[0].Text,
- Length(Button[Interaction].Text[0].Text), 1);
+ Button[Interaction].Text[0].DeleteLastL;
end;
SDLK_ESCAPE :