diff options
author | mota23 <mota23@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-05-29 16:57:11 +0000 |
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committer | mota23 <mota23@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-05-29 16:57:11 +0000 |
commit | 2648bf52507205e7b00898cf2f5b6a3eb40e2229 (patch) | |
tree | 84f8be1faeac3269df1fd2f35a09926ef03ec94f /Game/Code/Screens/UScreenName.pas | |
parent | 0bb302b56187c6435ae78bee7901765dbf72e89d (diff) | |
download | usdx-2648bf52507205e7b00898cf2f5b6a3eb40e2229.tar.gz usdx-2648bf52507205e7b00898cf2f5b6a3eb40e2229.tar.xz usdx-2648bf52507205e7b00898cf2f5b6a3eb40e2229.zip |
Added: Support for Player Name Templates. Set Names in config.ini ([NameTemplate], Name1..12=text and recall in Name-Screens with F1..F12.
Fix: All 12 player- and 3 teamnames are now saved in config.ini
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@237 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenName.pas | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenName.pas b/Game/Code/Screens/UScreenName.pas index e2a80687..1b90c570 100644 --- a/Game/Code/Screens/UScreenName.pas +++ b/Game/Code/Screens/UScreenName.pas @@ -32,6 +32,57 @@ begin Button[Interaction].Text[0].Text := Button[Interaction].Text[0].Text + chr(ScanCode);
end;
+ // Templates for Names Mod
+ SDLK_F1:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[0];
+ end;
+ SDLK_F2:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[1];
+ end;
+ SDLK_F3:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[2];
+ end;
+ SDLK_F4:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[3];
+ end;
+ SDLK_F5:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[4];
+ end;
+ SDLK_F6:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[5];
+ end;
+ SDLK_F7:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[6];
+ end;
+ SDLK_F8:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[7];
+ end;
+ SDLK_F9:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[8];
+ end;
+ SDLK_F10:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[9];
+ end;
+ SDLK_F11:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[10];
+ end;
+ SDLK_F12:
+ begin
+ Button[Interaction].Text[0].Text := Ini.NameTemplate[11];
+ end;
+
+
SDLK_BACKSPACE:
begin
Button[Interaction].Text[0].DeleteLastL;
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