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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-29 18:29:42 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-29 18:29:42 +0000
commitcc06446d0a651113083478fda94dfaa9a25d1d7e (patch)
tree41fe1ca917d2f7805adcd9e216fee40a19cf43a2 /Game/Code/Screens/UScreenMain.pas
parentbda4fa8e57ca63a1d591433f120b4226d6a5d327 (diff)
downloadusdx-cc06446d0a651113083478fda94dfaa9a25d1d7e.tar.gz
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Commented some Debuging Outputs in ULog
Fixed a Bug in ButtonCollection that causes a Crash when UpButton is Pressed at the Last Button Added ShortCut E in MainMenu for Editor git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@150 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenMain.pas')
-rw-r--r--Game/Code/Screens/UScreenMain.pas6
1 files changed, 6 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenMain.pas b/Game/Code/Screens/UScreenMain.pas
index 49bd98ee..78c98218 100644
--- a/Game/Code/Screens/UScreenMain.pas
+++ b/Game/Code/Screens/UScreenMain.pas
@@ -84,6 +84,12 @@ begin
FadeTo(@ScreenStatMain);
end;
+ SDLK_E:
+ begin
+ Music.PlayStart;
+ FadeTo(@ScreenEdit);
+ end;
+
SDLK_RETURN:
begin
//Solo