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authorb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-21 22:15:36 +0000
committerb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-21 22:15:36 +0000
commit217cd16e10ff809e7382e5447f1ccde60f3e8564 (patch)
tree2a29418f8222b7f0dec76c28e208119dd7d6d3be /Game/Code/Screens/UScreenMain.pas
parentc2400c9068e053375bd496ab8f2092a4840bc3ca (diff)
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first try to load textures with SDL_Image
supported texture types are: Plain, Transparent and Colorized (textures in the resource file must be typed TEX) everything else (Font Black, ...) is not implemented. So beware - it looks really broken. There seems to be a problem with The covers - I just didn't understand, what's going on there. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@428 b956fd51-792f-4845-bead-9b4dfca2ff2c
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