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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-19 18:53:22 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-19 18:53:22 +0000
commit6cdcfb402ce738dfc77b008fcb98fd1cda691eb5 (patch)
treeb63b2fee518644528b376692683ec00751f44581 /Game/Code/Screens/UScreenMain.pas
parente7650e739e84b47ce6384767e39115adb5d3211a (diff)
downloadusdx-6cdcfb402ce738dfc77b008fcb98fd1cda691eb5.tar.gz
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Added Statistic Screens to C0de and to Theme
Moved some Translated Strings from UScreenPartyOptions to UTheme to use it with the Statistic Screens, too. Fixed use of /n Tag istead of the correct \n git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@118 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenMain.pas6
1 files changed, 6 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenMain.pas b/Game/Code/Screens/UScreenMain.pas
index dd7f21c5..8d2d13b6 100644
--- a/Game/Code/Screens/UScreenMain.pas
+++ b/Game/Code/Screens/UScreenMain.pas
@@ -135,6 +135,12 @@ begin
end;
end;
+ SDLK_S:
+ begin
+ Music.PlayStart;
+ FadeTo(@ScreenStatMain);
+ end;
+
SDLK_RETURN:
begin
if (Interaction = 0) and (Length(Songs.Song) >= 1) then begin