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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-01 00:39:04 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-01 00:39:04 +0000 |
commit | b1ecd10fe83594394ba11babc8ca9ccee8906e73 (patch) | |
tree | 08d4d213c88b8a2cd14d9395a28c3dd29376e8e8 /Game/Code/Screens/UScreenLoading.pas | |
parent | a7dac17f3530c2b36d52aa8ab4e095f460c29b34 (diff) | |
download | usdx-b1ecd10fe83594394ba11babc8ca9ccee8906e73.tar.gz usdx-b1ecd10fe83594394ba11babc8ca9ccee8906e73.tar.xz usdx-b1ecd10fe83594394ba11babc8ca9ccee8906e73.zip |
Applied this fix https://sourceforge.net/tracker/index.php?func=detail&aid=1902924&group_id=43805&atid=437446
for 64bit compatibility with SDL. Thanks kambi for the patch, and escaped, tronikku and all the others for some other patches and/or testing. Now USDX should be x64 compatible. Please test and report errors.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1049 b956fd51-792f-4845-bead-9b4dfca2ff2c
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