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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-30 06:35:59 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-30 06:35:59 +0000 |
commit | 1df4ec21cdf891aa4302b2fda620069d8d765a70 (patch) | |
tree | 785c5098d4bd7f02cdf8a85dcf1b0899394587bc /Game/Code/Screens/UScreenLoading.pas | |
parent | fac1634f48835f46249ec25d2758c81addd09d52 (diff) | |
download | usdx-1df4ec21cdf891aa4302b2fda620069d8d765a70.tar.gz usdx-1df4ec21cdf891aa4302b2fda620069d8d765a70.tar.xz usdx-1df4ec21cdf891aa4302b2fda620069d8d765a70.zip |
updated USDX-Lazaurs Resource compiler..
it now reads the Ultrastar.rc file and builds
based on that.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@452 b956fd51-792f-4845-bead-9b4dfca2ff2c
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