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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-05 12:35:19 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-05 12:35:19 +0000 |
commit | 3043d3db91c3a541881aa951bbd4f8ccb5e3ce40 (patch) | |
tree | e15bfb38ab7020e2f16581dcb822cfd3bbb23f49 /Game/Code/Screens/UScreenEditHeader.pas | |
parent | 5f4bffbda4942287ddef7ee02fae736901ede1dc (diff) | |
download | usdx-3043d3db91c3a541881aa951bbd4f8ccb5e3ce40.tar.gz usdx-3043d3db91c3a541881aa951bbd4f8ccb5e3ce40.tar.xz usdx-3043d3db91c3a541881aa951bbd4f8ccb5e3ce40.zip |
modified ParseInput so Backspace will perform same function as ESC in most screens ( Except where text input is required, and backspace is used for text input )
This has been done, so that when used with Windows Media Center IR Remotes ( needs SDL 1.2 dll at runtime ) users can navigate throug the game without sitting in front of the PC keyboard.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@370 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenEditHeader.pas')
-rw-r--r-- | Game/Code/Screens/UScreenEditHeader.pas | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenEditHeader.pas b/Game/Code/Screens/UScreenEditHeader.pas index 35d7840f..a7105b0e 100644 --- a/Game/Code/Screens/UScreenEditHeader.pas +++ b/Game/Code/Screens/UScreenEditHeader.pas @@ -57,6 +57,7 @@ begin begin
Result := false;
end;
+
SDLK_ESCAPE :
begin
// Music.PlayBack;
|