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author | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-07 04:08:32 +0000 |
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committer | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-07 04:08:32 +0000 |
commit | 1223a8bd5aee17e9a0f1f1a943aa264ddec30977 (patch) | |
tree | 830f190ac2675008ea579223845082299162742f /Game/Code/Screens/UScreenEditHeader.pas | |
parent | 05c25746d8bc1f313c2b6f07b8d34e8a8a71df9b (diff) | |
download | usdx-1223a8bd5aee17e9a0f1f1a943aa264ddec30977.tar.gz usdx-1223a8bd5aee17e9a0f1f1a943aa264ddec30977.tar.xz usdx-1223a8bd5aee17e9a0f1f1a943aa264ddec30977.zip |
Translated some Variables
Ilosc To Number
Pet To Count
Tekst To Text
NrCzesciP To LineNumber
NrCzesci To LineNumber
AktSong To CurrentSong
AktNuta To CurrentNote
Some Translations In ModiSDK on TSentences
Maybe Plugin Code Needs to be Updated
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@927 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenEditHeader.pas')
-rw-r--r-- | Game/Code/Screens/UScreenEditHeader.pas | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/Game/Code/Screens/UScreenEditHeader.pas b/Game/Code/Screens/UScreenEditHeader.pas index 440db00e..19795e40 100644 --- a/Game/Code/Screens/UScreenEditHeader.pas +++ b/Game/Code/Screens/UScreenEditHeader.pas @@ -13,20 +13,20 @@ uses UMenu, type
TScreenEditHeader = class(TMenu)
public
- AktSong: TSong;
- TextTitle: integer;
- TextArtist: integer;
- TextMp3: integer;
- TextBackground: integer;
- TextVideo: integer;
- TextVideoGAP: integer;
- TextRelative: integer;
- TextResolution: integer;
- TextNotesGAP: integer;
- TextStart: integer;
- TextGAP: integer;
- TextBPM: integer;
- StaticTitle: integer;
+ CurrentSong: TSong;
+ TextTitle: integer;
+ TextArtist: integer;
+ TextMp3: integer;
+ TextBackground: integer;
+ TextVideo: integer;
+ TextVideoGAP: integer;
+ TextRelative: integer;
+ TextResolution: integer;
+ TextNotesGAP: integer;
+ TextStart: integer;
+ TextGAP: integer;
+ TextBPM: integer;
+ StaticTitle: integer;
StaticArtist: integer;
StaticMp3: integer;
StaticBackground: integer;
@@ -38,7 +38,7 @@ type StaticStart: integer;
StaticGAP: integer;
StaticBPM: integer;
- Sel: array[0..11] of boolean;
+ Sel: array[0..11] of boolean;
procedure SetRoundButtons;
constructor Create; override;
@@ -163,34 +163,34 @@ begin AddText(160, 110 + 13*30, 0, 10, 0, 0, 0, 'GAP:');
AddText(160, 110 + 14*30, 0, 10, 0, 0, 0, 'BPM:');
- TextTitle := AddText(340, 110 + 0*30, 0, 10, 0, 0, 0, '');
+ TextTitle := AddText(340, 110 + 0*30, 0, 10, 0, 0, 0, '');
TextArtist := AddText(340, 110 + 1*30, 0, 10, 0, 0, 0, '');
- TextMp3 := AddText(340, 110 + 2*30, 0, 10, 0, 0, 0, '');
+ TextMp3 := AddText(340, 110 + 2*30, 0, 10, 0, 0, 0, '');
TextBackground := AddText(340, 110 + 4*30, 0, 10, 0, 0, 0, '');
- TextVideo := AddText(340, 110 + 5*30, 0, 10, 0, 0, 0, '');
- TextVideoGAP := AddText(340, 110 + 6*30, 0, 10, 0, 0, 0, '');
+ TextVideo := AddText(340, 110 + 5*30, 0, 10, 0, 0, 0, '');
+ TextVideoGAP := AddText(340, 110 + 6*30, 0, 10, 0, 0, 0, '');
- TextRelative := AddText(340, 110 + 8*30, 0, 10, 0, 0, 0, '');
+ TextRelative := AddText(340, 110 + 8*30, 0, 10, 0, 0, 0, '');
TextResolution := AddText(340, 110 + 9*30, 0, 10, 0, 0, 0, '');
- TextNotesGAP := AddText(340, 110 + 10*30, 0, 10, 0, 0, 0, '');
+ TextNotesGAP := AddText(340, 110 + 10*30, 0, 10, 0, 0, 0, '');
TextStart := AddText(340, 110 + 12*30, 0, 10, 0, 0, 0, '');
- TextGAP := AddText(340, 110 + 13*30, 0, 10, 0, 0, 0, '');
- TextBPM := AddText(340, 110 + 14*30, 0, 10, 0, 0, 0, '');
+ TextGAP := AddText(340, 110 + 13*30, 0, 10, 0, 0, 0, '');
+ TextBPM := AddText(340, 110 + 14*30, 0, 10, 0, 0, 0, '');
- StaticTitle := AddStatic(130, 115 + 0*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticArtist := AddStatic(130, 115 + 1*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticMp3 := AddStatic(130, 115 + 2*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticTitle := AddStatic(130, 115 + 0*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticArtist := AddStatic(130, 115 + 1*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticMp3 := AddStatic(130, 115 + 2*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
StaticBackground := AddStatic(130, 115 + 4*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticVideo := AddStatic(130, 115 + 5*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticVideoGAP := AddStatic(130, 115 + 6*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticRelative := AddStatic(130, 115 + 8*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticVideo := AddStatic(130, 115 + 5*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticVideoGAP := AddStatic(130, 115 + 6*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticRelative := AddStatic(130, 115 + 8*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
StaticResolution := AddStatic(130, 115 + 9*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticNotesGAP := AddStatic(130, 115 + 10*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticStart := AddStatic(130, 115 + 12*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticGAP := AddStatic(130, 115 + 13*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
- StaticBPM := AddStatic(130, 115 + 14*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticNotesGAP := AddStatic(130, 115 + 10*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticStart := AddStatic(130, 115 + 12*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticGAP := AddStatic(130, 115 + 13*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
+ StaticBPM := AddStatic(130, 115 + 14*30, 20, 20, 1, 1, 1, 'RoundButton', 'BMP', 'Transparent', $FF00FF);
AddInteraction(iText, TextTitle);
AddInteraction(iText, TextArtist);
@@ -211,26 +211,26 @@ begin inherited;
{ if FileExists(FileName) then begin // load file
- AktSong.FileName := FileName;
- SkanujPlik(AktSong);
+ CurrentSong.FileName := FileName;
+ SkanujPlik(CurrentSong);
SetLength(TrueBoolStrs, 1);
TrueBoolStrs[0] := 'yes';
SetLength(FalseBoolStrs, 1);
FalseBoolStrs[0] := 'no';
- Text[TextTitle].Text := AktSong.Title;
- Text[TextArtist].Text := AktSong.Artist;
- Text[TextMP3].Text := AktSong.Mp3;
- Text[TextBackground].Text := AktSong.Background;
- Text[TextVideo].Text := AktSong.Video;
- Text[TextVideoGAP].Text := FloatToStr(AktSong.VideoGAP);
- Text[TextRelative].Text := BoolToStr(AktSong.Relative, true);
- Text[TextResolution].Text := IntToStr(AktSong.Resolution);
- Text[TextNotesGAP].Text := IntToStr(AktSong.NotesGAP);
- Text[TextStart].Text := FloatToStr(AktSong.Start);
- Text[TextGAP].Text := FloatToStr(AktSong.GAP);
- Text[TextBPM].Text := FloatToStr(AktSong.BPM[0].BPM);
+ Text[TextTitle].Text := CurrentSong.Title;
+ Text[TextArtist].Text := CurrentSong.Artist;
+ Text[TextMP3].Text := CurrentSong.Mp3;
+ Text[TextBackground].Text := CurrentSong.Background;
+ Text[TextVideo].Text := CurrentSong.Video;
+ Text[TextVideoGAP].Text := FloatToStr(CurrentSong.VideoGAP);
+ Text[TextRelative].Text := BoolToStr(CurrentSong.Relative, true);
+ Text[TextResolution].Text := IntToStr(CurrentSong.Resolution);
+ Text[TextNotesGAP].Text := IntToStr(CurrentSong.NotesGAP);
+ Text[TextStart].Text := FloatToStr(CurrentSong.Start);
+ Text[TextGAP].Text := FloatToStr(CurrentSong.GAP);
+ Text[TextBPM].Text := FloatToStr(CurrentSong.BPM[0].BPM);
SetRoundButtons;
end;}
@@ -257,7 +257,7 @@ begin // click
if (Click) and (PlaySentence) then begin
- AktBeat := Floor(AktSong.BPM[0].BPM * (Music.Position - AktSong.GAP / 1000) / 60);
+ AktBeat := Floor(CurrentSong.BPM[0].BPM * (Music.Position - CurrentSong.GAP / 1000) / 60);
Text[TextDebug].Text := IntToStr(AktBeat);
if AktBeat <> LastClick then begin
for Pet := 0 to Czesci[0].Czesc[Czesci[0].Akt].HighNut do
@@ -273,8 +273,8 @@ begin Text[TextNote].Text := IntToStr(AktNuta + 1) + ' / ' + IntToStr(Czesci[0].Czesc[Czesci[0].Akt].IlNut);
// Song info
- Text[TextBPM].Text := FloatToStr(AktSong.BPM[0].BPM / 4);
- Text[TextGAP].Text := FloatToStr(AktSong.GAP);
+ Text[TextBPM].Text := FloatToStr(CurrentSong.BPM[0].BPM / 4);
+ Text[TextGAP].Text := FloatToStr(CurrentSong.GAP);
// Note info
Text[TextNStart].Text := IntToStr(Czesci[0].Czesc[Czesci[0].Akt].Nuta[AktNuta].Start);
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