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authoreddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-09 21:04:41 +0000
committereddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-09 21:04:41 +0000
commit77f3d0dcae9fe77a8d3cef1825756741b6d269ee (patch)
tree1034613e68f653674aa3d1c1ff76dd67c9083637 /Game/Code/Screens/UScreenEditHeader.pas
parent26dc68d67f6906c186912fbf00962f4aebe17d94 (diff)
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The constant NAN causes a range check error on OS X. I've set LastDrawBeat to 0 - would this be OK for all Platforms?
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@763 b956fd51-792f-4845-bead-9b4dfca2ff2c
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