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author | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-01-09 21:04:41 +0000 |
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committer | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-01-09 21:04:41 +0000 |
commit | 77f3d0dcae9fe77a8d3cef1825756741b6d269ee (patch) | |
tree | 1034613e68f653674aa3d1c1ff76dd67c9083637 /Game/Code/Screens/UScreenEditHeader.pas | |
parent | 26dc68d67f6906c186912fbf00962f4aebe17d94 (diff) | |
download | usdx-77f3d0dcae9fe77a8d3cef1825756741b6d269ee.tar.gz usdx-77f3d0dcae9fe77a8d3cef1825756741b6d269ee.tar.xz usdx-77f3d0dcae9fe77a8d3cef1825756741b6d269ee.zip |
The constant NAN causes a range check error on OS X. I've set LastDrawBeat to 0 - would this be OK for all Platforms?
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@763 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenEditHeader.pas')
0 files changed, 0 insertions, 0 deletions