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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-03-29 16:54:52 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-03-29 16:54:52 +0000
commite0e16a3b1d28cf51fecf669d42465cf2a65728f3 (patch)
treead80058b83e11b1bf42210d8e49922b44745ca98 /Game/Code/Screens/UScreenEditHeader.pas
parent8d591b8344e0cb87e1a987961b3790fa26d323a6 (diff)
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Added SBGW to TSelectSlide: Defining the Width of the Selections BG
Added W to TText + Pagebreaks. If Width is given the Text breaks at the given width. Breaks are not generated perfect yet, needs some tuning. Changed all affected Screens to fit the new TText Component git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@49 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenEditHeader.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenEditHeader.pas b/Game/Code/Screens/UScreenEditHeader.pas
index 65f39e44..a601555a 100644
--- a/Game/Code/Screens/UScreenEditHeader.pas
+++ b/Game/Code/Screens/UScreenEditHeader.pas
@@ -105,7 +105,7 @@ begin
begin
T := Interaction - 2 + TextTitle;
if (Interaction >= 2) and (Interaction <= 13) and (Length(Text[T].Text) >= 1) then begin
- Delete(Text[T].Text, Length(Text[T].Text), 1);
+ Text[T].DeleteLastL;
SetRoundButtons;
end;
end;