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authors_alexander <s_alexander@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-03 15:00:10 +0000
committers_alexander <s_alexander@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-03 15:00:10 +0000
commit2bd6d1d2ea8d36eedac96053a7e4a818da22f654 (patch)
treee179e402ab7dbc9bac88ac788308b9b8697e8704 /Game/Code/Screens/UScreenEditConvert.pas
parent6b0661cdb54c8764d25883065ec22697cc2d18f5 (diff)
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rewriting of the txt file parser
removed unused variables from TLines and TLine, removed TMelody overworked the TLines and TLine records git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1000 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenEditConvert.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas
index a45e8458..1749d4e2 100644
--- a/Game/Code/Screens/UScreenEditConvert.pas
+++ b/Game/Code/Screens/UScreenEditConvert.pas
@@ -349,7 +349,7 @@ begin
Lines.Line[C].Note[N].Tone := Note[Nu].Tone;
Lines.Line[C].Note[N].Text := Note[Nu].Lyric;
//All Notes are Freestyle when Converted Fix:
- Lines.Line[C].Note[N].NoteType := 1;
+ Lines.Line[C].Note[N].NoteType := ntNormal;
Inc(N);
end;
end;