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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-28 14:32:34 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-28 14:32:34 +0000
commit47bb13d42d2083a14f52a29bf11ece898fae9736 (patch)
treecf77ae3af89da9a1d45b2d98dc35623aa821150b /Game/Code/Screens/UScreenEdit.pas
parent872b21ad9e7c469c702c470543dcc4d0fbf749cf (diff)
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- Select(Slide) textures should work now ('Font Black' -> 'Colorized')
- Added constants for texture types (TEXTURE_TYPE_PLAIN/TEXTURE_TYPE_TRANSPARENT/TEXTURE_TYPE_COLORIZED) - RGBFloatToInt() helper function - rgb2hls clean-up (it is not even hls, it is hsv) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@980 b956fd51-792f-4845-bead-9b4dfca2ff2c
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