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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-20 04:37:32 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-20 04:37:32 +0000
commit36748c495e7d5d5340af4955062bbf8df9c805d2 (patch)
tree23cb02ff310c0ee04af641b4943bb27aeba0230c /Game/Code/Menu
parent1a94097c5baccf831bc85befa159b2b02c3c0bc3 (diff)
downloadusdx-36748c495e7d5d5340af4955062bbf8df9c805d2.tar.gz
usdx-36748c495e7d5d5340af4955062bbf8df9c805d2.tar.xz
usdx-36748c495e7d5d5340af4955062bbf8df9c805d2.zip
fixed video looping and background video playback on linux..
( probably fixed stuff for windows also ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@868 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu')
-rw-r--r--Game/Code/Menu/UMenu.pas11
1 files changed, 3 insertions, 8 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index 6a5cb0ff..edaeaab4 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -307,7 +307,7 @@ begin
begin
BackImg := Texture.GetTexture( fFileName , 'Plain');
- if ( BackImg.TexNum = 0 ) then
+ if ( BackImg.TexNum < 1 ) then
begin
if VideoPlayback.Open( fFileName ) then
VideoPlayback.Play;
@@ -1537,13 +1537,8 @@ begin
if fileexists( fFileName ) then
begin
- // BackImg := Texture.GetTexture( fFileName , 'Plain');
-
- if ( BackImg.TexNum = 0 ) then
- begin
- if VideoPlayback.Open( fFileName ) then
- VideoPlayback.Play;
- end;
+ if VideoPlayback.Open( fFileName ) then
+ VideoPlayback.Play;
end;
end;