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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-05-16 19:19:35 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-05-16 19:19:35 +0000 |
commit | 4a731514163a14bd3a9222d99707880b56772663 (patch) | |
tree | f9193c9c0cdc6ebf2602db8970e1e46cd7c394c1 /Game/Code/Menu | |
parent | 9b29c5321e423fbe6ba29f32bdcf8f2c83828e92 (diff) | |
download | usdx-4a731514163a14bd3a9222d99707880b56772663.tar.gz usdx-4a731514163a14bd3a9222d99707880b56772663.tar.xz usdx-4a731514163a14bd3a9222d99707880b56772663.zip |
all SongFile Loading and Saving procedures moved to UFiles.
Added Some Tolerance in Song File Loading and Song Header Loading.
Fix: Programm doesn't Crash anymore when a coruppted Song is loaded for Singing or Editing. Now Jump back to SongScreen and show an Error Message. Also Party Mode is not Interupted, a new Song will be selected automatically.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu')
-rw-r--r-- | Game/Code/Menu/UDisplay.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas index d1d3038d..abaedfa8 100644 --- a/Game/Code/Menu/UDisplay.pas +++ b/Game/Code/Menu/UDisplay.pas @@ -42,7 +42,7 @@ var implementation
-uses UGraphic, UTime, Graphics, Jpeg, UPliki, UTexture, UIni;
+uses UGraphic, UTime, Graphics, Jpeg, UFiles, UTexture, UIni;
constructor TDisplay.Create;
var i: integer;
@@ -137,8 +137,8 @@ begin NextScreenWithCheck := NIL;
CheckOk:=False;
end
- else
- BlackScreen:=True; // end of game - fade to black before exit
+ else
+ BlackScreen:=True; // end of game - fade to black before exit
//end popup hack
// ActualScreen.SetAnimationProgress(1);
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