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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-30 12:30:35 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-30 12:30:35 +0000
commit5737662e749229ef0631e3731858a5bf013c78eb (patch)
tree675f4a745bc93c27ddffa4822ca6f739ffd4335b /Game/Code/Menu
parent37f734e1943563ca121791eabb9bff067a591e3d (diff)
downloadusdx-5737662e749229ef0631e3731858a5bf013c78eb.tar.gz
usdx-5737662e749229ef0631e3731858a5bf013c78eb.tar.xz
usdx-5737662e749229ef0631e3731858a5bf013c78eb.zip
Added ability to make buttons invisible(and also unselectable) in Theme.
Visible = 0 Useful for f.e. the Exit Button from MainScreen Fixed a bug in PartyNewRoundScreen that causes a crash when an Arrow Button is pressed git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@152 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu')
-rw-r--r--Game/Code/Menu/UMenu.pas5
1 files changed, 4 insertions, 1 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index c30b5c5c..4ad8270a 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -528,6 +528,9 @@ begin
Button[Result].Z := ThemeButton.Z;
+ //Button Visibility
+ Button[Result].Visible := ThemeButton.Visible;
+
//Some Things from ButtonFading
Button[Result].SelectH := ThemeButton.SelectH;
Button[Result].SelectW := ThemeButton.SelectW;
@@ -574,7 +577,7 @@ end;
function TMenu.AddButton(X, Y, W, H, ColR, ColG, ColB, Int, DColR, DColG, DColB, DInt: real; Name, Format, Typ: String; Reflection: Boolean; ReflectionSpacing, DeSelectReflectionSpacing: Real): integer;
begin
// adds button
- //SetLength is used to reduce Memory usement
+ //SetLength is used once to reduce Memory usement
if (ButtonPos <> -1) then
begin
Result := ButtonPos;