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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-07 17:28:05 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-07 17:28:05 +0000
commitb549a7d266bf78d813c96d61b39934906b5176a1 (patch)
tree7f8b52d373d5a30827bbe4caf9eb80077b256a68 /Game/Code/Menu
parent31bf7b9f1d51339a1a1a0a093c0e6da2052384a3 (diff)
downloadusdx-b549a7d266bf78d813c96d61b39934906b5176a1.tar.gz
usdx-b549a7d266bf78d813c96d61b39934906b5176a1.tar.xz
usdx-b549a7d266bf78d813c96d61b39934906b5176a1.zip
Bugfix: Options screen doesn't break anymore when cursor up / down is pressed
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1066 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu')
-rw-r--r--Game/Code/Menu/UMenu.pas18
1 files changed, 2 insertions, 16 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index 3cdccb0b..9edf1e00 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -898,14 +898,7 @@ begin
// usually start a second row when there are more than 4 buttons
Int := Interaction;
- // change interaction as long as it's needed
- repeat
- Int := int - ceil(Length(Interactions) / 2);
-
- //If no Interaction is Selectable Simply Select Next
- if (Int = Interaction) then Break;
-
- Until IsSelectable(Int);
+ Int := Int - ceil(Length(Interactions) / 2);
//Set Interaction
if ((Int < 0) or (Int > Length(Interactions) - 1))
@@ -919,14 +912,7 @@ var
begin
Int := Interaction;
- // change interaction as long as it's needed
- repeat
- Int := int + ceil(Length(Interactions) / 2);
-
- //If no Interaction is Selectable Simply Select Next
- if (Int = Interaction) then Break;
-
- Until IsSelectable(Int);
+ Int := Int + ceil(Length(Interactions) / 2);
//Set Interaction
if ((Int < 0) or (Int > Length(Interactions) - 1))