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authorb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-27 23:01:40 +0000
committerb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-27 23:01:40 +0000
commit4ae028b8f6e105f2628303a4f8bacbb6f7bcb93a (patch)
tree38a6ba412ecf8adadeac7a890ac28060c9ffa054 /Game/Code/Menu
parentbf3cb9322bc1f582061b489ddf7a65c681fafed5 (diff)
downloadusdx-4ae028b8f6e105f2628303a4f8bacbb6f7bcb93a.tar.gz
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TextGL.pas: changed text blendmode... most texts should be readable
UDisplay.pas: disabled Screenshot code, something's broken (it's called without me even getting close to the print button), maybe we can fix this and rewrite everything to use SDL_Image (any thoughts on this?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@442 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu')
-rw-r--r--Game/Code/Menu/UDisplay.pas1
1 files changed, 1 insertions, 0 deletions
diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas
index 6181fab1..077342d3 100644
--- a/Game/Code/Menu/UDisplay.pas
+++ b/Game/Code/Menu/UDisplay.pas
@@ -363,6 +363,7 @@ procedure TDisplay.ScreenShot;
FileName: String;
Num: Integer;
begin
+ Exit; // something broken in here... quick fix... disabled it
//bilddatei Suchen
for Num := 1 to 9999 do begin
FileName := IntToStr(Num);