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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-06-09 10:10:25 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-06-09 10:10:25 +0000
commit141878175d76d013be3ec8fb9fd0a58dc9b0d3eb (patch)
treecd8ff3b5a7b1a70d373d518acc351d606aecae14 /Game/Code/Menu
parent6130b0841429920015301a661e5133cfd1ed3cb3 (diff)
downloadusdx-141878175d76d013be3ec8fb9fd0a58dc9b0d3eb.tar.gz
usdx-141878175d76d013be3ec8fb9fd0a58dc9b0d3eb.tar.xz
usdx-141878175d76d013be3ec8fb9fd0a58dc9b0d3eb.zip
Added Preview Volume and Fading to Sound Options
Changed Themes to Fit these changes Updated Language Files Some fixes in SelectSlide git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@251 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu')
-rw-r--r--Game/Code/Menu/UMenuSelectSlide.pas10
1 files changed, 7 insertions, 3 deletions
diff --git a/Game/Code/Menu/UMenuSelectSlide.pas b/Game/Code/Menu/UMenuSelectSlide.pas
index f18b45cd..c1ccad6d 100644
--- a/Game/Code/Menu/UMenuSelectSlide.pas
+++ b/Game/Code/Menu/UMenuSelectSlide.pas
@@ -291,8 +291,8 @@ var
maxlength: Real;
I: Integer;
begin
- SetFontStyle(TextOpt[0].Style);
- SetFontSize(TextOpt[0].Size);
+ SetFontStyle(0{Text.Style});
+ SetFontSize(Text.Size);
maxlength := 0;
for I := low(TextOptT) to high (TextOptT) do
@@ -329,7 +329,11 @@ begin
//Generate Positions
//TextOpt[I].X := TextureSBG.X + 20 + (TextureSBG.W / Lines) * (I + 0.5);
- TextOpt[I].X := TextureSBG.X + 20 + (TextureSBG.W / Lines) * I;
+ if (I <> High(TextOpt)) OR (High(TextOpt) = 0) OR (Length(TextOptT) = Lines) then
+ TextOpt[I].X := TextureSBG.X + 20 + (TextureSBG.W / Lines) * I
+ else
+ TextOpt[I].X := TextureSBG.X + TextureSBG.W - maxlength;
+
TextOpt[I].Y := TextureSBG.Y + (TextureSBG.H / 2) - 1.5 * Text.Size{20};
//Better Look with 2 Options