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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-05-28 18:58:08 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-05-28 18:58:08 +0000 |
commit | 7ee656d31524f4820b362a31fc6bc1fe0988c0dc (patch) | |
tree | b91b781259f90d4428439bb9a356ece2c42ef8ed /Game/Code/Menu/UMenuText.pas | |
parent | 79bed9be3f06a0ce6026755fbe49bd7437bdf12e (diff) | |
download | usdx-7ee656d31524f4820b362a31fc6bc1fe0988c0dc.tar.gz usdx-7ee656d31524f4820b362a31fc6bc1fe0988c0dc.tar.xz usdx-7ee656d31524f4820b362a31fc6bc1fe0988c0dc.zip |
Changed Text Spacing for a better look
SelectLoadingAnimation in ScreenAdvanced hidden, because it is useless atm
Changed Theme to fit the new Textspacing
Fixed some Language entrys
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@232 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu/UMenuText.pas')
-rw-r--r-- | Game/Code/Menu/UMenuText.pas | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Game/Code/Menu/UMenuText.pas b/Game/Code/Menu/UMenuText.pas index 4cb48cad..5b035f51 100644 --- a/Game/Code/Menu/UMenuText.pas +++ b/Game/Code/Menu/UMenuText.pas @@ -276,7 +276,10 @@ begin SetFontPos(X2, Y2);
glPrint(PChar(Text2));
- Y2 := Y2 + Size * 1.7;
+ {if Size >= 10 then
+ Y2 := Y2 + Size * 2.8
+ else}
+ Y2 := Y2 + Size * 2.15;
end;
SetFontStyle(0); // reset to default
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