aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Menu/UMenuButton.pas
diff options
context:
space:
mode:
authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-07-18 20:18:27 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-07-18 20:18:27 +0000
commit800adc4ca34e677907d36e2a3850eac726226a11 (patch)
tree3c4c1476d6490aff34f3d212a416c2c54c85be89 /Game/Code/Menu/UMenuButton.pas
parent2c6d79e1c7a8d7d680cb98881028ca72c04b43d0 (diff)
downloadusdx-800adc4ca34e677907d36e2a3850eac726226a11.tar.gz
usdx-800adc4ca34e677907d36e2a3850eac726226a11.tar.xz
usdx-800adc4ca34e677907d36e2a3850eac726226a11.zip
Little hack in SongScreen that fixes problems with blending. Drawing order changed only for SongScreen:
Buttons -> Statics -> Texts git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0x@301 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Menu/UMenuButton.pas')
0 files changed, 0 insertions, 0 deletions