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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-16 18:18:37 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-16 18:18:37 +0000
commit9b29c5321e423fbe6ba29f32bdcf8f2c83828e92 (patch)
tree476a90802972f3f41d5c1e9820a5e6384ab49e93 /Game/Code/Menu/UMenu.pas
parentcabc484d29e9406ea55b043d2802f9a3771dfee3 (diff)
downloadusdx-9b29c5321e423fbe6ba29f32bdcf8f2c83828e92.tar.gz
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Fixed text position of SelectSlide when High is not 70
Added ability to change Z and Textsize from SelectSlide Use new abilitys to finish SongMenu Screen in Deluxe Theme git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@196 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Menu/UMenu.pas7
1 files changed, 6 insertions, 1 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index c9d3c726..d7c919ee 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -1102,6 +1102,11 @@ begin
for SO := 0 to High(Values) do
AddSelectSlideOption(Values[SO]);
+ SelectsS[High(SelectsS)].Text.Size := ThemeSelectS.TextSize;
+
+ SelectsS[High(SelectsS)].Texture.Z := ThemeSelectS.Z;
+ SelectsS[High(SelectsS)].TextureSBG.Z := ThemeSelectS.Z;
+
//Generate Lines
SelectsS[High(SelectsS)].GenLines;
@@ -1153,7 +1158,7 @@ begin
SelectsS[S].SBGDInt := SBGDInt;
SelectsS[S].Text.X := X + 20;
- SelectsS[S].Text.Y := Y + 20;
+ SelectsS[S].Text.Y := Y + (SelectsS[S].TextureSBG.H / 2) - 15;
SelectsS[S].Text.Text := Caption;
SelectsS[S].Text.Size := 10;
SelectsS[S].Text.Visible := true;