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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-12 12:43:38 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-12 12:43:38 +0000
commit6e7b96ca3a7d47b0441bed904a9b8bb25c3223de (patch)
tree2c0fa5010e7e8c37000d7fdd52d9e919e3f0555a /Game/Code/Menu/UDisplay.pas
parent08ad90ec9f574c7dc153c8d40169f3a58c9beb9a (diff)
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* added missed dependency PNGImage.
* moved FUNCTION InitializePaths(), from uFiles to uMain as this is a more sane location for it. * updated files that used UFiles to point to UMain, and removed uFiles where its not needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Menu/UDisplay.pas11
1 files changed, 10 insertions, 1 deletions
diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas
index fcba4382..2af1dfa0 100644
--- a/Game/Code/Menu/UDisplay.pas
+++ b/Game/Code/Menu/UDisplay.pas
@@ -52,7 +52,16 @@ var
implementation
-uses UGraphic, UTime, Graphics, Jpeg, UFiles, UTexture, UIni, TextGL, UCommandLine;
+uses Graphics,
+ Jpeg,
+ TextGL,
+ // UFiles,
+ UMain,
+ UTexture,
+ UIni,
+ UGraphic,
+ UTime,
+ UCommandLine;
constructor TDisplay.Create;
var i: integer;