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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-17 16:46:58 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-17 16:46:58 +0000
commit329e2b8eabd0f4ecb6e6a9bdc66d595c988d399a (patch)
tree0edc4be7cae34b876bc7cc2104c5d49f96b28c8a /Game/Code/MacOSX
parent9a393bf11f43ba649fa28c17408ea91c43c97a93 (diff)
downloadusdx-329e2b8eabd0f4ecb6e6a9bdc66d595c988d399a.tar.gz
usdx-329e2b8eabd0f4ecb6e6a9bdc66d595c988d399a.tar.xz
usdx-329e2b8eabd0f4ecb6e6a9bdc66d595c988d399a.zip
- UPlatformXYZ.pas clean-up
- TPlatform now implements common behaviour - added TPlatform.Init() git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1207 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/MacOSX')
-rw-r--r--Game/Code/MacOSX/Wrapper/UMacResources.pp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Game/Code/MacOSX/Wrapper/UMacResources.pp b/Game/Code/MacOSX/Wrapper/UMacResources.pp
deleted file mode 100644
index 65c817fc..00000000
--- a/Game/Code/MacOSX/Wrapper/UMacResources.pp
+++ /dev/null
@@ -1 +0,0 @@
-unit UMacResources; interface procedure init; implementation uses SysUtils, Classes; procedure init; const PathName : string = '/Library/Application Support/UltraStarDeluxe/Resources'; var RelativePath, BaseDir, OldBaseDir : string; SearchInfo : TSearchRec; DirectoryList, FileList : TStringList; DirectoryIsFinished : longint; counter : longint; UserPathName : string; SourceFile, TargetFile : TFileStream; FileCopyBuffer : array [1..4096] of byte; NumberOfBytes : integer; begin getdir (0, OldBaseDir); BaseDir := OldBaseDir + '/UltraStarDeluxe.app/Contents/Resources'; chdir (BaseDir); UserPathName := GetEnvironmentVariable('HOME') + PathName; DirectoryIsFinished := 0; DirectoryList := TStringList.Create(); FileList := TStringList.Create(); DirectoryList.Add('.'); repeat RelativePath := DirectoryList[DirectoryIsFinished]; chdir (BaseDir + '/' + RelativePath); if (FindFirst('*', faAnyFile, SearchInfo) = 0) then repeat if DirectoryExists(SearchInfo.Name) then begin if (SearchInfo.Name <> '.') and (SearchInfo.Name <> '..') then DirectoryList.Add(RelativePath + '/' + SearchInfo.Name); end else Filelist.Add(RelativePath + '/' + SearchInfo.Name); until (FindNext(SearchInfo) <> 0); FindClose(SearchInfo); DirectoryIsFinished := succ(DirectoryIsFinished); until (DirectoryIsFinished = DirectoryList.Count); if not DirectoryExists(UserPathName) then mkdir (UserPathName); for counter := 0 to DirectoryList.Count-1 do if not DirectoryExists(UserPathName + '/' + DirectoryList[counter]) then mkdir (UserPathName + '/' + DirectoryList[counter]); DirectoryList.Free(); for counter := 0 to Filelist.Count-1 do if not FileExists(UserPathName + '/' + Filelist[counter]) then begin SourceFile := TFileStream.Create(BaseDir + '/' + Filelist[counter], fmOpenRead); TargetFile := TFileStream.Create(UserPathName + '/' + Filelist[counter], fmCreate); repeat NumberOfBytes := SourceFile.Read(FileCopyBuffer, SizeOf(FileCopyBuffer)); TargetFile.Write(FileCopyBuffer, NumberOfBytes); until (NumberOfBytes < SizeOf(FileCopyBuffer)); SourceFile.Free; TargetFile.Free; end; FileList.Free(); chdir (OldBaseDir); end; end. \ No newline at end of file