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authoreddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-08 21:02:07 +0000
committereddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-08 21:02:07 +0000
commita0ff0b75e3562e04f17f11fc41f2e49040d620c5 (patch)
treefb9329f4a10cce9eddbed97e288a28eef13147f8 /Game/Code/MacOSX/Wrapper/OpenGL12.pas
parent6ca1db26350a589b5bcb3e2eac35a7965d5ab448 (diff)
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Added UPlatform.pas. This should be the first step to move the simple platform specific code to one file for each platform to reduce the IFDEFs in the remaining files.
The first available function is a unicode capable DirectoryFindFiles. It is now used in the BrowseDir function in file USongs.pas. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@595 b956fd51-792f-4845-bead-9b4dfca2ff2c
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