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authoreddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
committereddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
commit391d30716d48dc709f6444b19c008e82311623b9 (patch)
treee922181e99262c06e6d48a6df5cda71a2338e0bd /Game/Code/MacOSX/Wrapper/MidiFile.pas
parent39c1fdef33f512a36334e689e38b90cfe4aceb82 (diff)
downloadusdx-391d30716d48dc709f6444b19c008e82311623b9.tar.gz
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Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux.
Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rwxr-xr-xGame/Code/MacOSX/Wrapper/MidiFile.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/MacOSX/Wrapper/MidiFile.pas b/Game/Code/MacOSX/Wrapper/MidiFile.pas
index 9ae684f4..c91711cc 100755
--- a/Game/Code/MacOSX/Wrapper/MidiFile.pas
+++ b/Game/Code/MacOSX/Wrapper/MidiFile.pas
@@ -1,6 +1,6 @@
unit MidiFile;
-{$INCLUDE ../Platform.inc}
+{$I switches.inc}
interface