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authoreddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
committereddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-11-01 19:34:40 +0000
commit391d30716d48dc709f6444b19c008e82311623b9 (patch)
treee922181e99262c06e6d48a6df5cda71a2338e0bd /Game/Code/MacOSX/Wrapper/Messages.pas
parent39c1fdef33f512a36334e689e38b90cfe4aceb82 (diff)
downloadusdx-391d30716d48dc709f6444b19c008e82311623b9.tar.gz
usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.xz
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Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux.
Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/MacOSX/Wrapper/Messages.pas30
1 files changed, 30 insertions, 0 deletions
diff --git a/Game/Code/MacOSX/Wrapper/Messages.pas b/Game/Code/MacOSX/Wrapper/Messages.pas
new file mode 100644
index 00000000..e1c8e6aa
--- /dev/null
+++ b/Game/Code/MacOSX/Wrapper/Messages.pas
@@ -0,0 +1,30 @@
+unit Messages;
+
+{$I switches.inc}
+
+interface
+
+uses Windows;
+
+type
+
+ TMessage = packed record
+ Msg: Cardinal;
+ case Integer of
+ 0: (
+ WParam: Longint;
+ LParam: Longint;
+ Result: Longint);
+ 1: (
+ WParamLo: Word;
+ WParamHi: Word;
+ LParamLo: Word;
+ LParamHi: Word;
+ ResultLo: Word;
+ ResultHi: Word);
+ end;
+ PMessage = ^TMessage;
+
+implementation
+
+end. \ No newline at end of file