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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-16 10:08:28 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-16 10:08:28 +0000
commit18a3ef60ba3c2ef8bd3f842c5b7e70cdf5a9c5c3 (patch)
tree8cb70a3a29cf3541cea58ba923e3c6ebb10cdcde /Game/Code/MacOSX/Wrapper/JPEG.pas
parent4dd9427bd27321e5ac8e9bff9a677f527294ac97 (diff)
downloadusdx-18a3ef60ba3c2ef8bd3f842c5b7e70cdf5a9c5c3.tar.gz
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removed outdated files
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1202 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/MacOSX/Wrapper/JPEG.pas34
1 files changed, 0 insertions, 34 deletions
diff --git a/Game/Code/MacOSX/Wrapper/JPEG.pas b/Game/Code/MacOSX/Wrapper/JPEG.pas
deleted file mode 100644
index e25c193e..00000000
--- a/Game/Code/MacOSX/Wrapper/JPEG.pas
+++ /dev/null
@@ -1,34 +0,0 @@
-unit JPEG;
-
-{$I switches.inc}
-
-interface
-
-uses Graphics;
-
-type
- TJPEGImage = class(TBitmap)
- private
- FCompressionQuality : Integer;
- public
- Procedure SaveToFile(const f : String); override;
- property CompressionQuality : Integer read FCompressionQuality write FCompressionQuality;
- end;
-
-implementation
-
-uses FreeImage;
-
-{ TJPEGImage }
-
-procedure TJPEGImage.SaveToFile(const f: String);
-begin
- if CompressionQuality = 0 then begin
- CompressionQuality := 95;
- end;
-
- FImage.Save( f, CompressionQuality);
-end;
-
-end.
-