aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/MacOSX/English.lproj/SDLMain.nib/info.nib
diff options
context:
space:
mode:
authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-12 12:18:57 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-12 12:18:57 +0000
commit00b2331d0b1a08651374c56cce898f501a2d5104 (patch)
treedccd11e07a9c7d9c87ab50d69864a300ee686401 /Game/Code/MacOSX/English.lproj/SDLMain.nib/info.nib
parent64cc353a1bdcc0ef181dc8bd667ea30cd0cd191d (diff)
downloadusdx-00b2331d0b1a08651374c56cce898f501a2d5104.tar.gz
usdx-00b2331d0b1a08651374c56cce898f501a2d5104.tar.xz
usdx-00b2331d0b1a08651374c56cce898f501a2d5104.zip
changed InitializeSound to be responsive to failed module initializations,
and to remove the module and try again. EG... in my case, sound card driver problems. ALSA is installed but wouldnt open the audio device. now it fails, and the output module goes to the next available ( if there is any ) then gracefully fails to dummy. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@845 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/MacOSX/English.lproj/SDLMain.nib/info.nib')
0 files changed, 0 insertions, 0 deletions