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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-06 16:46:35 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-06 16:46:35 +0000 |
commit | eaa18fd6da15849eb20c06320c66d51191ffcdf9 (patch) | |
tree | 624b7644b4f9b1f6b5ce45dd14628eb596bbbfbf /Game/Code/Classes | |
parent | 6ec8f23c79ff9b4ff3c4a47167b237dc61f39738 (diff) | |
download | usdx-eaa18fd6da15849eb20c06320c66d51191ffcdf9.tar.gz usdx-eaa18fd6da15849eb20c06320c66d51191ffcdf9.tar.xz usdx-eaa18fd6da15849eb20c06320c66d51191ffcdf9.zip |
Option screen has two rows of buttons, to select the row beneath press [cursor down] / [cursor up] for the row above
Settings are not saved if you press [escape] (just for the "main" option screen atm)
Long descriptions are used to explain what hides behind a option screen
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1063 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UThemes.pas | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas index 366e478e..f38871a9 100644 --- a/Game/Code/Classes/UThemes.pas +++ b/Game/Code/Classes/UThemes.pas @@ -1117,13 +1117,13 @@ begin ThemeLoadButton(Options.ButtonAdvanced, 'OptionsButtonAdvanced');
ThemeLoadButton(Options.ButtonExit, 'OptionsButtonExit');
- Options.Description[0] := Language.Translate('SING_OPTIONS_GAME');
- Options.Description[1] := Language.Translate('SING_OPTIONS_GRAPHICS');
- Options.Description[2] := Language.Translate('SING_OPTIONS_SOUND');
- Options.Description[3] := Language.Translate('SING_OPTIONS_LYRICS');
- Options.Description[4] := Language.Translate('SING_OPTIONS_THEMES');
- Options.Description[5] := Language.Translate('SING_OPTIONS_RECORD');
- Options.Description[6] := Language.Translate('SING_OPTIONS_ADVANCED');
+ Options.Description[0] := Language.Translate('SING_OPTIONS_GAME_DESC');
+ Options.Description[1] := Language.Translate('SING_OPTIONS_GRAPHICS_DESC');
+ Options.Description[2] := Language.Translate('SING_OPTIONS_SOUND_DESC');
+ Options.Description[3] := Language.Translate('SING_OPTIONS_LYRICS_DESC');
+ Options.Description[4] := Language.Translate('SING_OPTIONS_THEMES_DESC');
+ Options.Description[5] := Language.Translate('SING_OPTIONS_RECORD_DESC');
+ Options.Description[6] := Language.Translate('SING_OPTIONS_ADVANCED_DESC');
Options.Description[7] := Language.Translate('SING_OPTIONS_EXIT');
ThemeLoadText(Options.TextDescription, 'OptionsTextDescription');
@@ -1132,13 +1132,13 @@ begin // Options Game
ThemeLoadBasic(OptionsGame, 'OptionsGame');
- ThemeLoadSelect(OptionsGame.SelectPlayers, 'OptionsGameSelectPlayers');
- ThemeLoadSelect(OptionsGame.SelectDifficulty, 'OptionsGameSelectDifficulty');
- ThemeLoadSelectSlide(OptionsGame.SelectLanguage, 'OptionsGameSelectSlideLanguage');
- ThemeLoadSelect(OptionsGame.SelectTabs, 'OptionsGameSelectTabs');
- ThemeLoadSelectSlide(OptionsGame.SelectSorting, 'OptionsGameSelectSlideSorting');
- ThemeLoadSelect(OptionsGame.SelectDebug, 'OptionsGameSelectDebug');
- ThemeLoadButton(OptionsGame.ButtonExit, 'OptionsGameButtonExit');
+ ThemeLoadSelect(OptionsGame.SelectPlayers, 'OptionsGameSelectPlayers');
+ ThemeLoadSelect(OptionsGame.SelectDifficulty, 'OptionsGameSelectDifficulty');
+ ThemeLoadSelectSlide(OptionsGame.SelectLanguage, 'OptionsGameSelectSlideLanguage');
+ ThemeLoadSelect(OptionsGame.SelectTabs, 'OptionsGameSelectTabs');
+ ThemeLoadSelectSlide(OptionsGame.SelectSorting, 'OptionsGameSelectSlideSorting');
+ ThemeLoadSelect(OptionsGame.SelectDebug, 'OptionsGameSelectDebug');
+ ThemeLoadButton(OptionsGame.ButtonExit, 'OptionsGameButtonExit');
// Options Graphics
ThemeLoadBasic(OptionsGraphics, 'OptionsGraphics');
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