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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-13 12:21:44 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-13 12:21:44 +0000 |
commit | f87d4046cf00ea49ab83f0610018bc08cd148a6f (patch) | |
tree | 1922dd6e41a96bdf7ad7e2d657060c37908183c8 /Game/Code/Classes | |
parent | 24a6af60065764b18c863b1350bc0431316b48cd (diff) | |
download | usdx-f87d4046cf00ea49ab83f0610018bc08cd148a6f.tar.gz usdx-f87d4046cf00ea49ab83f0610018bc08cd148a6f.tar.xz usdx-f87d4046cf00ea49ab83f0610018bc08cd148a6f.zip |
Disabled threaded song-loading until it is fixed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1258 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/USongs.pas | 39 |
1 files changed, 23 insertions, 16 deletions
diff --git a/Game/Code/Classes/USongs.pas b/Game/Code/Classes/USongs.pas index 783b1012..c036e290 100644 --- a/Game/Code/Classes/USongs.pas +++ b/Game/Code/Classes/USongs.pas @@ -54,16 +54,16 @@ type end; {$IFDEF USE_PSEUDO_THREAD} - TSongs = class( TPseudoThread ) + TSongs = class( TPseudoThread ) {$ELSE} - TSongs = class( TThread ) + TSongs = class( TThread ) {$ENDIF} private fNotify, fWatch : longint; fParseSongDirectory : boolean; fProcessing : boolean; {$ifdef MSWINDOWS} - fDirWatch : TDirectoryWatch; + fDirWatch : TDirectoryWatch; {$endif} procedure int_LoadSongList; procedure DoDirChanged(Sender: TObject); @@ -72,8 +72,8 @@ type public SongList : TList; // array of songs Selected : integer; // selected song index - constructor create(); - destructor destroy(); override; + constructor Create(); + destructor Destroy(); override; procedure LoadSongList; // load all songs @@ -133,14 +133,17 @@ uses StrUtils, UMain, UIni; -constructor TSongs.create(); +constructor TSongs.Create(); begin // do not start thread BEFORE initialization (suspended = true) - inherited create( true ); - self.freeonterminate := true; + inherited Create(true); + Self.FreeOnTerminate := true; - SongList := TList.create(); + SongList := TList.Create(); + // FIXME: threaded loading does not work this way. + // It will just cause crashes but nothing else at the moment. + (* {$ifdef MSWINDOWS} fDirWatch := TDirectoryWatch.create(nil); fDirWatch.OnChange := DoDirChanged; @@ -151,11 +154,15 @@ begin // now we can start the thread Resume(); + *) + + // until it is fixed, simply load the song-list + int_LoadSongList(); end; -destructor TSongs.destroy(); +destructor TSongs.Destroy(); begin - freeandnil( SongList ); + FreeAndNil( SongList ); inherited; end; @@ -173,7 +180,7 @@ begin {$ELSE} fParseSongDirectory := true; - while not self.terminated do + while not terminated do begin if fParseSongDirectory then @@ -182,7 +189,7 @@ begin int_LoadSongList(); end; - self.suspend; + Suspend(); end; {$ENDIF} end; @@ -206,8 +213,8 @@ begin if assigned( CatCovers ) then CatCovers.Load; - //if assigned( Covers ) then - // Covers.Load; + if assigned( Covers ) then + Covers.Load; if assigned(ScreenSong) then begin @@ -227,7 +234,7 @@ end; procedure TSongs.LoadSongList; begin fParseSongDirectory := true; - self.resume; + Resume(); end; procedure TSongs.BrowseDir(Dir: widestring); |