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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-22 16:29:30 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-22 16:29:30 +0000 |
commit | 27250fe0d969f67aad653d1e6b5b8782b49bba26 (patch) | |
tree | 97b4a0a0e8765d7a0a4437d774e50b3286c52e0f /Game/Code/Classes | |
parent | 1a2fe533e66b2178743707669da447642f1340f2 (diff) | |
download | usdx-27250fe0d969f67aad653d1e6b5b8782b49bba26.tar.gz usdx-27250fe0d969f67aad653d1e6b5b8782b49bba26.tar.xz usdx-27250fe0d969f67aad653d1e6b5b8782b49bba26.zip |
unused variable commente, eol corrected and property set
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1117 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UImage.pas | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/Game/Code/Classes/UImage.pas b/Game/Code/Classes/UImage.pas index d0a9d0d8..bc23bbf5 100644 --- a/Game/Code/Classes/UImage.pas +++ b/Game/Code/Classes/UImage.pas @@ -273,15 +273,15 @@ end; *)
function WritePNGImage(const FileName: string; Surface: PSDL_Surface): boolean;
var
- png_ptr: png_structp;
- info_ptr: png_infop;
- pngFile: TFileStream;
- row: integer;
- rowData: array of png_bytep;
- rowStride: integer;
+ png_ptr: png_structp;
+ info_ptr: png_infop;
+ pngFile: TFileStream;
+ row: integer;
+ rowData: array of png_bytep;
+// rowStride: integer;
converted: boolean;
colorType: integer;
- //time: png_time;
+// time: png_time;
begin
Result := false;
@@ -708,62 +708,62 @@ end; * Loads an image from the given file or resource
*)
function LoadImage(const Identifier: string): PSDL_Surface;
-var - TexRWops: PSDL_RWops; - TexStream: TStream; - FileName: string; -begin - Result := nil; - TexRWops := nil; - - if Identifier = '' then - exit; - - //Log.LogStatus( Identifier, 'LoadImage' ); - - FileName := Identifier; - - if (FileExistsInsensitive(FileName)) then - begin - // load from file - //Log.LogStatus( 'Is File ( Loading : '+FileName+')', ' LoadImage' ); - try - Result := IMG_Load(PChar(FileName)); - //Log.LogStatus( ' '+inttostr( integer( Result ) ), ' LoadImage' ); - except - Log.LogError('Could not load from file "'+FileName+'"', 'TTextureUnit.LoadImage'); - Exit; - end; - end - else - begin - //Log.LogStatus( 'IS Resource, because file does not exist.('+Identifier+')', ' LoadImage' ); - - TexStream := GetResourceStream(Identifier, 'TEX'); - if (not assigned(TexStream)) then - begin - Log.LogError( 'Invalid file or resource "'+ Identifier+'"', 'TTextureUnit.LoadImage'); - Exit; - end; - - TexRWops := RWopsFromStream(TexStream); - if (TexRWops = nil) then - begin - Log.LogError( 'Could not assign resource "'+Identifier+'"', 'TTextureUnit.LoadImage'); - TexStream.Free(); - Exit; - end; - - //Log.LogStatus( 'resource Assigned....' , Identifier); - try - Result := IMG_Load_RW(TexRWops, 0); - except - Log.LogError( 'Could not read resource "'+Identifier+'"', 'TTextureUnit.LoadImage'); - end; - - SDL_FreeRW(TexRWops); - TexStream.Free(); - end; -end; +var
+ TexRWops: PSDL_RWops;
+ TexStream: TStream;
+ FileName: string;
+begin
+ Result := nil;
+ TexRWops := nil;
+
+ if Identifier = '' then
+ exit;
+
+ //Log.LogStatus( Identifier, 'LoadImage' );
+
+ FileName := Identifier;
+
+ if (FileExistsInsensitive(FileName)) then
+ begin
+ // load from file
+ //Log.LogStatus( 'Is File ( Loading : '+FileName+')', ' LoadImage' );
+ try
+ Result := IMG_Load(PChar(FileName));
+ //Log.LogStatus( ' '+inttostr( integer( Result ) ), ' LoadImage' );
+ except
+ Log.LogError('Could not load from file "'+FileName+'"', 'TTextureUnit.LoadImage');
+ Exit;
+ end;
+ end
+ else
+ begin
+ //Log.LogStatus( 'IS Resource, because file does not exist.('+Identifier+')', ' LoadImage' );
+
+ TexStream := GetResourceStream(Identifier, 'TEX');
+ if (not assigned(TexStream)) then
+ begin
+ Log.LogError( 'Invalid file or resource "'+ Identifier+'"', 'TTextureUnit.LoadImage');
+ Exit;
+ end;
+
+ TexRWops := RWopsFromStream(TexStream);
+ if (TexRWops = nil) then
+ begin
+ Log.LogError( 'Could not assign resource "'+Identifier+'"', 'TTextureUnit.LoadImage');
+ TexStream.Free();
+ Exit;
+ end;
+
+ //Log.LogStatus( 'resource Assigned....' , Identifier);
+ try
+ Result := IMG_Load_RW(TexRWops, 0);
+ except
+ Log.LogError( 'Could not read resource "'+Identifier+'"', 'TTextureUnit.LoadImage');
+ end;
+
+ SDL_FreeRW(TexRWops);
+ TexStream.Free();
+ end;
+end;
end.
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