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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-18 03:36:28 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-18 03:36:28 +0000 |
commit | 19903a5497d2a4468280cab56b0cac71207e3c03 (patch) | |
tree | d17219427eb2da99347f3f99ee91635e057ff010 /Game/Code/Classes | |
parent | 070bdf48932aa39e048ed645d6c5ad1a9eaf1309 (diff) | |
download | usdx-19903a5497d2a4468280cab56b0cac71207e3c03.tar.gz usdx-19903a5497d2a4468280cab56b0cac71207e3c03.tar.xz usdx-19903a5497d2a4468280cab56b0cac71207e3c03.zip |
fixed ffmpeg-sdl_audio playback
still only got noise.. but it works on linux
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@721 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UAudio_FFMpeg.pas | 42 |
1 files changed, 28 insertions, 14 deletions
diff --git a/Game/Code/Classes/UAudio_FFMpeg.pas b/Game/Code/Classes/UAudio_FFMpeg.pas index c3a7228b..8cef934b 100644 --- a/Game/Code/Classes/UAudio_FFMpeg.pas +++ b/Game/Code/Classes/UAudio_FFMpeg.pas @@ -478,8 +478,10 @@ begin if (buffer = nil) then exit; + while true do begin + while (audio_pkt_size > 0) do begin // writeln( 'got audio packet' ); @@ -489,7 +491,7 @@ begin len1 := avcodec_decode_audio(pCodecCtx, Pointer(buffer), data_size, audio_pkt_data, audio_pkt_size); - writeln('avcodec_decode_audio : ' + inttostr( len1 )); +// writeln('avcodec_decode_audio : ' + inttostr( len1 )); if(len1 < 0) then begin @@ -516,6 +518,8 @@ begin if (pkt.data <> nil) then av_free_packet(pkt); + + if (packetQueue.quit) then begin result := -1; @@ -528,10 +532,12 @@ begin exit; end; + audio_pkt_data := PChar(pkt.data); audio_pkt_size := pkt.size; // writeln( 'Audio Packet Size - ' + inttostr(audio_pkt_size) ); end; + end; procedure AudioCallback(userdata: Pointer; stream: PUInt8; len: Integer); cdecl; @@ -544,19 +550,21 @@ begin outStream := TFFMpegOutputStream(userdata); while (len > 0) do - with outStream do begin + with outStream do + begin + if (audio_buf_index >= audio_buf_size) then begin // We have already sent all our data; get more audio_size := AudioDecodeFrame(@audio_buf, sizeof(TAudioBuffer)); - writeln('audio_decode_frame : '+ inttostr(audio_size)); +// writeln('audio_decode_frame : '+ inttostr(audio_size)); if(audio_size < 0) then begin // If error, output silence audio_buf_size := 1024; FillChar(audio_buf, audio_buf_size, #0); - writeln( 'Silence' ); +// writeln( 'Silence' ); end else begin @@ -579,7 +587,9 @@ begin Dec(len, len1); Inc(stream, len1); Inc(audio_buf_index, len1); + end; + end; function TAudio_FFMpeg.FindAudioStreamID(pFormatCtx : PAVFormatContext): integer; @@ -616,7 +626,7 @@ begin while (av_read_frame(stream.pFormatCtx, packet) >= 0) do begin - writeln( 'ffmpeg - av_read_frame' ); +// writeln( 'ffmpeg - av_read_frame' ); if (packet.stream_index = stream.ffmpegStreamID) then begin @@ -627,9 +637,10 @@ begin begin av_free_packet(packet); end; + end; - Writeln('Done: ' + inttostr(stream.packetQueue.nbPackets)); +// Writeln('Done: ' + inttostr(stream.packetQueue.nbPackets)); result := 0; end; @@ -779,6 +790,7 @@ function TPacketQueue.Put(pkt : PAVPacket): integer; var pkt1 : PAVPacketList; begin + result := -1; if (av_dup_packet(pkt) < 0) then @@ -793,7 +805,7 @@ begin SDL_LockMutex(Self.mutex); - try +// try if (Self.lastPkt = nil) then Self.firstPkt := pkt1 @@ -803,14 +815,14 @@ begin Self.lastPkt := pkt1; inc(Self.nbPackets); - Writeln('Put: ' + inttostr(nbPackets)); +// Writeln('Put: ' + inttostr(nbPackets)); Self.size := Self.size + pkt1^.pkt.size; SDL_CondSignal(Self.cond); - finally +// finally SDL_UnlockMutex(Self.mutex); - end; +// end; result := 0; end; @@ -819,10 +831,11 @@ function TPacketQueue.Get(var pkt: TAVPacket; block: boolean): integer; var pkt1 : PAVPacketList; begin + result := -1; SDL_LockMutex(Self.mutex); - try +// try while true do begin if (quit) then @@ -837,7 +850,7 @@ begin Self.lastPkt := nil; dec(Self.nbPackets); - Writeln('Get: ' + inttostr(nbPackets)); +// Writeln('Get: ' + inttostr(nbPackets)); Self.size := Self.size - pkt1^.pkt.size; pkt := pkt1^.pkt; @@ -857,9 +870,10 @@ begin SDL_CondWait(Self.cond, Self.mutex); end; end; - finally +// finally SDL_UnlockMutex(Self.mutex); - end; +// end; + end; |