diff options
author | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-12 23:00:18 +0000 |
---|---|---|
committer | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-12 23:00:18 +0000 |
commit | 0e714a8189d8f0586f0e9520a8ae55d09b9c32e8 (patch) | |
tree | 30c36db5a8336784f07e6b9cdfc2cf36c6f30436 /Game/Code/Classes | |
parent | e4fc1ba3d1b0c146ea806319514d2603f0d4f112 (diff) | |
download | usdx-0e714a8189d8f0586f0e9520a8ae55d09b9c32e8.tar.gz usdx-0e714a8189d8f0586f0e9520a8ae55d09b9c32e8.tar.xz usdx-0e714a8189d8f0586f0e9520a8ae55d09b9c32e8.zip |
started to implement the new folder structure (like suggested in the wiki)
-merged Skins and Themes in Themes
-moved some libs to Libraries
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1021 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UMain.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index b6a4fe02..22aa4ad6 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -1094,7 +1094,7 @@ begin initialize_path( LogPath , Platform.GetLogPath ); initialize_path( SoundPath , Platform.GetGameSharedPath + 'Sounds' + PathDelim ); initialize_path( ThemePath , Platform.GetGameSharedPath + 'Themes' + PathDelim ); - initialize_path( SkinsPath , Platform.GetGameSharedPath + 'Skins' + PathDelim ); + initialize_path( SkinsPath , Platform.GetGameSharedPath + 'Themes' + PathDelim ); initialize_path( LanguagesPath , Platform.GetGameSharedPath + 'Languages' + PathDelim ); initialize_path( PluginPath , Platform.GetGameSharedPath + 'Plugins' + PathDelim ); initialize_path( VisualsPath , Platform.GetGameSharedPath + 'Visuals' + PathDelim ); |