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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-16 18:18:37 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-16 18:18:37 +0000
commit9b29c5321e423fbe6ba29f32bdcf8f2c83828e92 (patch)
tree476a90802972f3f41d5c1e9820a5e6384ab49e93 /Game/Code/Classes
parentcabc484d29e9406ea55b043d2802f9a3771dfee3 (diff)
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Fixed text position of SelectSlide when High is not 70
Added ability to change Z and Textsize from SelectSlide Use new abilitys to finish SongMenu Screen in Deluxe Theme git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@196 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r--Game/Code/Classes/UThemes.pas8
1 files changed, 8 insertions, 0 deletions
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas
index d3358440..b9183740 100644
--- a/Game/Code/Classes/UThemes.pas
+++ b/Game/Code/Classes/UThemes.pas
@@ -186,6 +186,9 @@ type
Y: integer;
W: integer;
H: integer;
+ Z: real;
+
+ TextSize: integer;
//SBGW Mod
SBGW: integer;
@@ -1717,6 +1720,11 @@ begin
ThemeSelectS.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
ThemeSelectS.W := ThemeIni.ReadInteger(Name, 'W', 0);
ThemeSelectS.H := ThemeIni.ReadInteger(Name, 'H', 0);
+
+ ThemeSelectS.Z := ThemeIni.ReadFloat(Name, 'Z', 0);
+
+ ThemeSelectS.TextSize := ThemeIni.ReadInteger(Name, 'TextSize', 10);
+
ThemeSelectS.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0);
ThemeSelectS.SBGW := ThemeIni.ReadInteger(Name, 'SBGW', 450);