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authors_alexander <s_alexander@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-07 15:11:27 +0000
committers_alexander <s_alexander@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-07 15:11:27 +0000
commitde19222a6fc53d455a91a8e5c8c99c080408392b (patch)
treedca01fcb4dfb37062354d6759ce279b853bca5f7 /Game/Code/Classes
parent9a89664288cf5bbdcf4892cf721268a820e64c5b (diff)
downloadusdx-de19222a6fc53d455a91a8e5c8c99c080408392b.tar.gz
usdx-de19222a6fc53d455a91a8e5c8c99c080408392b.tar.xz
usdx-de19222a6fc53d455a91a8e5c8c99c080408392b.zip
make BPM changes during song possible
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1016 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r--Game/Code/Classes/USong.pas9
-rw-r--r--Game/Code/Classes/USong_Txt.pas98
2 files changed, 57 insertions, 50 deletions
diff --git a/Game/Code/Classes/USong.pas b/Game/Code/Classes/USong.pas
index 9e55671e..d878132a 100644
--- a/Game/Code/Classes/USong.pas
+++ b/Game/Code/Classes/USong.pas
@@ -141,6 +141,7 @@ type
Procedure AddLyricLine(const PlayerID: Integer; const StartBeat: Integer; const RelativeBeat: Integer = -1);
Procedure AddNote(const PlayerID: Integer; const NoteType: Char; const NoteStart, NoteLength, NoteTone: Integer; const NoteText: WideString);
Function SolmizatLyrics(const NoteTone: Integer; const NoteText: WideString): WideString;
+ Procedure AddBPM(const StartBeat: Integer; const NewBeat: Extended);
public
//Required Information
Title: widestring;
@@ -465,6 +466,14 @@ begin
end; // case Ini.Solmization
end;
+Procedure TSong.AddBPM(const StartBeat: Integer; const NewBeat: Extended);
+begin
+ SetLength(BPM, Length(BPM) + 1);
+ BPM[High(BPM)].StartBeat := StartBeat;
+ BPM[High(BPM)].StartBeat := BPM[High(BPM)].StartBeat + RelativPosition[0];
+
+ BPM[High(BPM)].BPM := NewBeat * Mult * MultBPM;
+end;
{constructor TSong.create( const aFileName : WideString );
begin
diff --git a/Game/Code/Classes/USong_Txt.pas b/Game/Code/Classes/USong_Txt.pas
index 23171517..a0259baf 100644
--- a/Game/Code/Classes/USong_Txt.pas
+++ b/Game/Code/Classes/USong_Txt.pas
@@ -353,62 +353,57 @@ begin
// aktuelle Zeile in einzelne Werte aufteilen
Values := TStringList.Create;
- ParseDelimited(Values, line, ' ', 5);
-
try
- if (line[1] = '-') then
- if (not NotesRead) then
- // skip newline if no notes before
- continue
- else
- begin
- // new lyric line
- // param count: 1 (relative: 2)
-
- if (Values.Count > 2) then
- // relativ offset
- begin
- // P1
- AddLyricLine(0, StrToInt(Values[1]), StrToInt(Values[2]));
-
- // P2
- if Length(Player) = 2 Then
- AddLyricLine(1, StrToInt(Values[1]), StrToInt(Values[2]))
- end
+ ParseDelimited(Values, line, ' ', 5);
+
+ try
+ if (line[1] = '-') then
+ if (not NotesRead) then
+ // skip newline if no notes before
+ continue
else
begin
- AddLyricLine(0, StrToInt(Values[1]));
+ // new lyric line
+ // param count: 1 (relative: 2)
+
+ if (Values.Count > 2) then
+ // relativ offset
+ begin
+ // P1
+ AddLyricLine(0, StrToInt(Values[1]), StrToInt(Values[2]));
+
+ // P2
+ if Length(Player) = 2 Then
+ AddLyricLine(1, StrToInt(Values[1]), StrToInt(Values[2]))
+ end
+ else
+ begin
+ AddLyricLine(0, StrToInt(Values[1]));
- // P2
- if Length(Player) = 2 then
- AddLyricLine(1, StrToInt(Values[1]))
+ // P2
+ if Length(Player) = 2 then
+ AddLyricLine(1, StrToInt(Values[1]))
+ end;
end;
- end;
- // new BPM set
- if (line[1] = 'B') then
- begin
- // param count: 2
- {SetLength(BPM, Length(BPM) + 1);
- Read(SongFile, BPM[High(BPM)].StartBeat);
- BPM[High(BPM)].StartBeat := BPM[High(BPM)].StartBeat + Rel[0];
-
- ReadLn(SongFile, Text);
- BPM[High(BPM)].BPM := StrToFloat(Text);
- BPM[High(BPM)].BPM := BPM[High(BPM)].BPM * Mult * MultBPM;}
- end;
+ // new BPM set
+ if (line[1] = 'B') then
+ begin
+ // param count: 2
+ AddBPM(StrToInt(Values[1]), StrToFloat(Values[2]));
+ end;
- if (line[1] = ':') OR (line[1] = '*') OR (line[1] = 'F') then
- begin
- // param count: 4
- if (Values.Count < 5) then
- Log.LogError('Error parsing line: ' + line, 'Not enough arguments.')
- else
+ if (line[1] = ':') OR (line[1] = '*') OR (line[1] = 'F') then
begin
- // Check for ZeroNote
- if StrToInt(Values[2]) = 0 then
- Log.LogError('Found ZeroNote: "' + line + '" -> Note ignored!')
+ // param count: 4
+ if (Values.Count < 5) then
+ Log.LogError('Error parsing line: ' + line, 'Not enough arguments.')
else
+ begin
+ // Check for ZeroNote
+ if StrToInt(Values[2]) = 0 then
+ Log.LogError('Found ZeroNote: "' + line + '" -> Note ignored!')
+ else
begin
// P1
AddNote(0, line[1], StrToInt(Values[1]), StrToInt(Values[2]), StrToInt(Values[3]), Values[4]);
@@ -417,11 +412,14 @@ begin
if Length(Player) = 2 then
AddNote(1, line[1], StrToInt(Values[1]), StrToInt(Values[2]), StrToInt(Values[3]), Values[4]);
end;
+ end;
end;
+ except
+ on E : Exception do
+ Log.LogError('Error parsing line: ' + line, E.ClassName + ': ' + E.Message);
end;
- except
- on E : Exception do
- Log.LogError('Error parsing line: ' + line, E.ClassName + ': ' + E.Message);
+ finally
+ Values.Free();
end;
end;