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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-21 15:13:54 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-21 15:13:54 +0000 |
commit | c2400c9068e053375bd496ab8f2092a4840bc3ca (patch) | |
tree | 82140e201056243ac51ac7a8dec4ed91f644912d /Game/Code/Classes | |
parent | f26a2364e41b95665d9e55593eb0c0e8f4cf646b (diff) | |
download | usdx-c2400c9068e053375bd496ab8f2092a4840bc3ca.tar.gz usdx-c2400c9068e053375bd496ab8f2092a4840bc3ca.tar.xz usdx-c2400c9068e053375bd496ab8f2092a4840bc3ca.zip |
Feature: window title bar icon / taskman icon pre-work, needs fixing after we can read from res w/ sdl_img
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@427 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UGraphic.pas | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index 3fbef8b1..3f251be2 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -506,6 +506,11 @@ begin Log.LogStatus('SDL_SetVideoMode', 'Initialize3D');
+
+// Okay it's possible to set the title bar / taskbar icon here
+// it's working this way, but just if the bmp is in your exe folder
+ SDL_WM_SetIcon(SDL_LoadBMP('ustar-icon.bmp'), 0);
+
// SDL_SetRefreshrate(85);
// SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
if (Ini.FullScreen = 0) and (Not Params.FullScreen) then
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