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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-18 09:42:53 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-18 09:42:53 +0000 |
commit | 252ffd6dadbce63252e5b6632ffc9daeb9484365 (patch) | |
tree | 68b18149b5eb2bec98e03c8b744230ed51d7798f /Game/Code/Classes | |
parent | 518fc523189641a8434536a7665b802157b95799 (diff) | |
download | usdx-252ffd6dadbce63252e5b6632ffc9daeb9484365.tar.gz usdx-252ffd6dadbce63252e5b6632ffc9daeb9484365.tar.xz usdx-252ffd6dadbce63252e5b6632ffc9daeb9484365.zip |
Scattered sound with portaudio works now (in linux)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@726 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UAudio_FFMpeg.pas | 199 |
1 files changed, 159 insertions, 40 deletions
diff --git a/Game/Code/Classes/UAudio_FFMpeg.pas b/Game/Code/Classes/UAudio_FFMpeg.pas index 9a242cd9..ca91f095 100644 --- a/Game/Code/Classes/UAudio_FFMpeg.pas +++ b/Game/Code/Classes/UAudio_FFMpeg.pas @@ -41,8 +41,11 @@ implementation uses {$IFDEF LAZARUS} lclintf, - libc, + {$ifndef win32} + libc, // not available in win32 + {$endif} {$ENDIF} + portaudio, UIni, UMain, UThemes; @@ -104,6 +107,9 @@ type audio_buf_index : cardinal; audio_buf_size : cardinal; audio_buf : TAudioBuffer; + + paStream : PPaStream; + paFrameSize : integer; public constructor Create(); overload; constructor Create(pFormatCtx: PAVFormatContext; @@ -182,16 +188,23 @@ type end; var + test: TFFMpegOutputStream; + it: integer; + +var singleton_MusicFFMpeg : IAudioPlayback = nil; function ParseAudio(data: Pointer): integer; cdecl; forward; -procedure AudioCallback( userdata: Pointer; stream: PUInt8; len: Integer ); cdecl; forward; +procedure SDL_AudioCallback( userdata: Pointer; stream: PUInt8; len: Integer ); cdecl; forward; +function Pa_AudioCallback(input: Pointer; output: Pointer; frameCount: Longword; + timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; + userData: Pointer): Integer; cdecl; forward; constructor TFFMpegOutputStream.Create(); begin inherited; - + packetQueue := TPacketQueue.Create(); FillChar(pkt, sizeof(TAVPacket), #0); @@ -210,14 +223,20 @@ constructor TFFMpegOutputStream.Create(pFormatCtx: PAVFormatContext; ffmpegStreamID : Integer; ffmpegStream: PAVStream); begin Create(); + Self.pFormatCtx := pFormatCtx; Self.pCodecCtx := pCodecCtx; Self.pCodec := pCodec; Self.ffmpegStreamID := ffmpegStreamID; Self.ffmpegStream := ffmpegStream; + + test := Self; + it:=0; end; procedure TFFMpegOutputStream.Play(); +var + err: TPaError; begin writeln('Play request'); if(status = sStopped) then @@ -225,7 +244,13 @@ begin writeln('Play ok'); status := sPlaying; Self.parseThread := SDL_CreateThread(@ParseAudio, Self); - SDL_PauseAudio(0); + //SDL_PauseAudio(0); + + err := Pa_StartStream(Self.paStream); + if(err <> paNoError) then + begin + Writeln('Play: '+ Pa_GetErrorText(err)); + end; end; end; @@ -260,11 +285,12 @@ begin Loop := false; av_register_all(); - SDL_Init(SDL_INIT_AUDIO); + //SDL_Init(SDL_INIT_AUDIO); + Pa_Initialize(); StartSoundStream := LoadSoundFromFile(SoundPath + 'Common start.mp3'); { - BackSoundStream := LoadSoundFromFile(SoundPath + 'Common back.mp3'); + BackSoundStream := LoadSoundFromFile(SoundPath + 'Common Back.mp3'); SwooshSoundStream := LoadSoundFromFile(SoundPath + 'menu swoosh.mp3'); ChangeSoundStream := LoadSoundFromFile(SoundPath + 'select music change music 50.mp3'); OptionSoundStream := LoadSoundFromFile(SoundPath + 'option change col.mp3'); @@ -380,28 +406,38 @@ begin if assigned( MusicStream ) then begin - //writeln( 'MusicStream : ' + inttostr( integer( assigned( MusicStream ))) ); - //writeln( 'MusicStream.pFormatCtx : ' + inttostr( integer( assigned( MusicStream.pFormatCtx ))) ); - //writeln( 'MusicStream.pFormatCtx^.duration : ' + inttostr( integer( MusicStream.pFormatCtx^.duration )) ); - Result := MusicStream.pFormatCtx^.duration / AV_TIME_BASE; end; end; function TAudio_FFMpeg.getPosition: real; +var + bytes: integer; begin Result := 0; + +(* + bytes := BASS_ChannelGetPosition(BASS); + Result := BASS_ChannelBytes2Seconds(BASS, bytes); +*) end; function TAudio_FFMpeg.Finished: boolean; begin Result := false; + +(* + if BASS_ChannelIsActive(BASS) = BASS_ACTIVE_STOPPED then + begin + Result := true; + end; +*) end; procedure TAudio_FFMpeg.PlayStart; begin if StartSoundStream <> nil then - StartSoundStream.Play(); + StartSoundStream.Play(); end; procedure TAudio_FFMpeg.PlayBack; @@ -464,6 +500,7 @@ begin ShuffleSoundStream.Stop(); end; + function TFFMpegOutputStream.AudioDecodeFrame(buffer : PUInt8; bufSize: integer): integer; var len1, @@ -474,20 +511,23 @@ begin if (buffer = nil) then exit; - while true do - begin - + begin while (audio_pkt_size > 0) do begin // writeln( 'got audio packet' ); data_size := bufSize; + if(pCodecCtx = nil) then begin +// writeln('Das wars'); + exit; + end; + // TODO: should be avcodec_decode_audio2 but this wont link on my ubuntu box. len1 := avcodec_decode_audio(pCodecCtx, Pointer(buffer), data_size, audio_pkt_data, audio_pkt_size); -// writeln('avcodec_decode_audio : ' + inttostr( len1 )); + //writeln('avcodec_decode_audio : ' + inttostr( len1 )); if(len1 < 0) then begin @@ -506,37 +546,36 @@ begin continue; end; - // We have data, return it and come back for more later + // We have data, return it and come back for more later result := data_size; exit; end; + inc(it); if (pkt.data <> nil) then + begin av_free_packet(pkt); - - + end; if (packetQueue.quit) then begin result := -1; exit; end; - +// writeln(it); if (packetQueue.Get(pkt, true) < 0) then begin result := -1; exit; end; - audio_pkt_data := PChar(pkt.data); audio_pkt_size := pkt.size; // writeln( 'Audio Packet Size - ' + inttostr(audio_pkt_size) ); end; - end; -procedure AudioCallback(userdata: Pointer; stream: PUInt8; len: Integer); cdecl; +procedure SDL_AudioCallback(userdata: Pointer; stream: PUInt8; len: Integer); cdecl; var outStream : TFFMpegOutputStream; len1, @@ -546,21 +585,19 @@ begin outStream := TFFMpegOutputStream(userdata); while (len > 0) do - with outStream do - begin - + with outStream do begin if (audio_buf_index >= audio_buf_size) then begin // We have already sent all our data; get more audio_size := AudioDecodeFrame(@audio_buf, sizeof(TAudioBuffer)); -// writeln('audio_decode_frame : '+ inttostr(audio_size)); + //writeln('audio_decode_frame : '+ inttostr(audio_size)); if(audio_size < 0) then begin // If error, output silence audio_buf_size := 1024; FillChar(audio_buf, audio_buf_size, #0); -// writeln( 'Silence' ); + //writeln( 'Silence' ); end else begin @@ -583,9 +620,61 @@ begin Dec(len, len1); Inc(stream, len1); Inc(audio_buf_index, len1); + end; +end; + +function Pa_AudioCallback(input: Pointer; output: Pointer; frameCount: Longword; + timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; + userData: Pointer): Integer; cdecl; +var + outStream : TFFMpegOutputStream; + len1, + audio_size : integer; + pSrc : Pointer; + len : integer; +begin + outStream := TFFMpegOutputStream(userData); + len := frameCount * outStream.paFrameSize; + while (len > 0) do + with outStream do begin + if (audio_buf_index >= audio_buf_size) then + begin + // We have already sent all our data; get more + audio_size := AudioDecodeFrame(@audio_buf, sizeof(TAudioBuffer)); + //writeln('audio_decode_frame : '+ inttostr(audio_size)); + + if(audio_size < 0) then + begin + // If error, output silence + audio_buf_size := 1024; + FillChar(audio_buf, audio_buf_size, #0); + //writeln( 'Silence' ); + end + else + begin + audio_buf_size := audio_size; + end; + audio_buf_index := 0; // Todo : jb - SegFault ? + end; + + len1 := audio_buf_size - audio_buf_index; + if (len1 > len) then + len1 := len; + + pSrc := PChar(@audio_buf) + audio_buf_index; + {$ifdef WIN32} + CopyMemory(output, pSrc , len1); + {$else} + memcpy(output, pSrc , len1); + {$endif} + + Dec(len, len1); + Inc(PChar(output), len1); + Inc(audio_buf_index, len1); end; + result := paContinue; end; function TAudio_FFMpeg.FindAudioStreamID(pFormatCtx : PAVFormatContext): integer; @@ -622,7 +711,7 @@ begin while (av_read_frame(stream.pFormatCtx, packet) >= 0) do begin -// writeln( 'ffmpeg - av_read_frame' ); + //writeln( 'ffmpeg - av_read_frame' ); if (packet.stream_index = stream.ffmpegStreamID) then begin @@ -633,10 +722,9 @@ begin begin av_free_packet(packet); end; - end; -// Writeln('Done: ' + inttostr(stream.packetQueue.nbPackets)); + //Writeln('Done: ' + inttostr(stream.packetQueue.nbPackets)); result := 0; end; @@ -653,12 +741,20 @@ var spec : TSDL_AudioSpec; csIndex : integer; stream : TFFMpegOutputStream; + err : TPaError; + // move this to a portaudio specific section + paOutParams : TPaStreamParameters; + paApiInfo : PPaHostApiInfo; + paApi : TPaHostApiIndex; + paOutDevice : TPaDeviceIndex; + paOutDeviceInfo : PPaDeviceInfo; begin result := nil; if (not FileExists(Name)) then begin Log.LogStatus('LoadSoundFromFile: Sound not found "' + Name + '"', 'UAudio_FFMpeg'); + writeln('ERROR : LoadSoundFromFile: Sound not found "' + Name + '"', 'UAudio_FFMpeg'); exit; end; @@ -694,6 +790,7 @@ begin stream := TFFMpegOutputStream.Create(pFormatCtx, pCodecCtx, pCodec, ffmpegStreamID, ffmpegStream); + { // Set SDL audio settings from codec info wanted_spec.freq := pCodecCtx^.sample_rate; wanted_spec.format := AUDIO_S16SYS; @@ -708,7 +805,32 @@ begin begin Log.LogStatus('SDL_OpenAudio: '+SDL_GetError(), 'UAudio_FFMpeg'); stream.Free(); - exit + exit; + end; + } + + paApi := Pa_HostApiTypeIdToHostApiIndex(paALSA); + paApiInfo := Pa_GetHostApiInfo(paApi); + paOutDevice := paApiInfo^.defaultOutputDevice; + paOutDeviceInfo := Pa_GetDeviceInfo(paOutDevice); + + with paOutParams do begin + device := paOutDevice; + channelCount := pCodecCtx^.channels; + sampleFormat := paInt16; + suggestedLatency := paOutDeviceInfo^.defaultHighOutputLatency; + hostApiSpecificStreamInfo := nil; + end; + + stream.paFrameSize := sizeof(Smallint) * pCodecCtx^.channels; + + err := Pa_OpenStream(stream.paStream, nil, @paOutParams, pCodecCtx^.sample_rate, + paFramesPerBufferUnspecified, //SDL_AUDIO_BUFFER_SIZE div stream.paFrameSize + paNoFlag, @PA_AudioCallback, stream); + if(err <> paNoError) then begin + Log.LogStatus('Pa_OpenDefaultStream: '+Pa_GetErrorText(err), 'UAudio_FFMpeg'); + stream.Free(); + exit; end; Log.LogStatus('SDL opened audio device', 'UAudio_FFMpeg'); @@ -786,7 +908,6 @@ function TPacketQueue.Put(pkt : PAVPacket): integer; var pkt1 : PAVPacketList; begin - result := -1; if (av_dup_packet(pkt) < 0) then @@ -801,7 +922,7 @@ begin SDL_LockMutex(Self.mutex); -// try + try if (Self.lastPkt = nil) then Self.firstPkt := pkt1 @@ -816,9 +937,9 @@ begin Self.size := Self.size + pkt1^.pkt.size; SDL_CondSignal(Self.cond); -// finally + finally SDL_UnlockMutex(Self.mutex); -// end; + end; result := 0; end; @@ -827,11 +948,10 @@ function TPacketQueue.Get(var pkt: TAVPacket; block: boolean): integer; var pkt1 : PAVPacketList; begin - result := -1; SDL_LockMutex(Self.mutex); -// try + try while true do begin if (quit) then @@ -866,10 +986,9 @@ begin SDL_CondWait(Self.cond, Self.mutex); end; end; -// finally + finally SDL_UnlockMutex(Self.mutex); -// end; - + end; end; |