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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-02 04:48:42 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-02 04:48:42 +0000
commitad7420f5a6d81e43bd098ea7c972fd4bc2ca1f26 (patch)
treef1424867875ea38d56f4b53f1b431c709ce3ae22 /Game/Code/Classes
parentb29759fbfdd8a013e3d0a85b578934ebec028c41 (diff)
downloadusdx-ad7420f5a6d81e43bd098ea7c972fd4bc2ca1f26.tar.gz
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usdx-ad7420f5a6d81e43bd098ea7c972fd4bc2ca1f26.zip
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@461 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UTexture.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UTexture.pas b/Game/Code/Classes/UTexture.pas
index 173fbd4c..b18724bf 100644
--- a/Game/Code/Classes/UTexture.pas
+++ b/Game/Code/Classes/UTexture.pas
@@ -39,7 +39,7 @@ uses OpenGL12,
{$IFDEF Win32}
- procedure glGenTextures(n: GLsizei; var textures: GLuint); stdcall; external opengl32;
+// procedure glGenTextures(n: GLsizei; var textures: GLuint); stdcall; external opengl32;
(*
{$ELSE}